Atmospheric cues and their effect on the hedonic retail experience
Purpose - The purpose of this paper is to examine the role of atmospherics in the creation of an hedonic retail experience by comparing the perceived differences between a retail environment attempting to provide an hedonic experience and one with a more utilitarian focus.Design methodology approach...
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Veröffentlicht in: | International journal of retail & distribution management 2010-06, Vol.38 (8), p.641-653 |
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container_title | International journal of retail & distribution management |
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creator | Ballantine, Paul W Jack, Richard Parsons, Andrew G |
description | Purpose - The purpose of this paper is to examine the role of atmospherics in the creation of an hedonic retail experience by comparing the perceived differences between a retail environment attempting to provide an hedonic experience and one with a more utilitarian focus.Design methodology approach - A qualitative methodology was employed, using protocol analysis and in-depth semi-structured interviews that were conducted with ten participants.Findings - The paper highlights several atmospheric cues and their influence on the hedonic retail experience. The first category of cues - attractive stimuli - were those cues that attracted attention, exciting the participant and eliciting approach behaviours. The second category - facilitating stimuli - included those cues that were necessary in order to facilitate product engagement.Originality value - The paper provides a broad categorisation of atmospheric cues, providing factors that shop designers can be aware of when creating a store with the hedonic experience in mind. |
doi_str_mv | 10.1108/09590551011057453 |
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The first category of cues - attractive stimuli - were those cues that attracted attention, exciting the participant and eliciting approach behaviours. The second category - facilitating stimuli - included those cues that were necessary in order to facilitate product engagement.Originality value - The paper provides a broad categorisation of atmospheric cues, providing factors that shop designers can be aware of when creating a store with the hedonic experience in mind.</description><subject>Consumer behavior</subject><subject>Consumer behaviour</subject><subject>Consumption</subject><subject>Intervening variables</subject><subject>Music</subject><subject>Perception</subject><subject>Retail stores</subject><subject>Retailing</subject><subject>Shop design</subject><subject>Store ambience</subject><issn>0959-0552</issn><issn>1758-6690</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2010</creationdate><recordtype>article</recordtype><sourceid>AFKRA</sourceid><sourceid>BENPR</sourceid><sourceid>CCPQU</sourceid><sourceid>DWQXO</sourceid><recordid>eNqNkEFLwzAUx4MoOKcfwFvxbDWvTdbmuA2dykAEZd5Clrywzq2tSQbz25tS8TIP5pL8ye_33uMRcgn0BoCWt1RwQTkHGhMvGM-PyAAKXqajkaDHZND9pxHITsmZ92sajxBsQCbjsG18u0JX6UTv0CeqNklYYeUStBZ1SJq6y8kKTVNHyGFQ1SbBfRsdrDWekxOrNh4vfu4hebu_e50-pPPn2eN0PE81AxFSk1MrKDNGiwwMaF6qDBjPlKYlqiUTCpbKWKHjG9RSK5oLsJYBUqailw_JVV-3dc1nnDTIdbNzdWwpeVECFCzPIgQ9pF3jvUMrW1dtlfuSQGW3KXmwqeikvVP5gPtfQbkPOSrygku2yORsMXli2fRdvkSe9jxu0amN-VeL67-VA1S2xubfWayFsQ</recordid><startdate>20100622</startdate><enddate>20100622</enddate><creator>Ballantine, Paul W</creator><creator>Jack, Richard</creator><creator>Parsons, Andrew G</creator><general>Emerald Group Publishing Limited</general><scope>BSCLL</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>0U~</scope><scope>1-H</scope><scope>7WY</scope><scope>7WZ</scope><scope>7X5</scope><scope>7XB</scope><scope>8AO</scope><scope>AFKRA</scope><scope>BENPR</scope><scope>BEZIV</scope><scope>CCPQU</scope><scope>DWQXO</scope><scope>F~G</scope><scope>K6~</scope><scope>L.-</scope><scope>L.0</scope><scope>M0C</scope><scope>PQBIZ</scope><scope>PQEST</scope><scope>PQQKQ</scope><scope>PQUKI</scope><scope>Q9U</scope></search><sort><creationdate>20100622</creationdate><title>Atmospheric cues and their effect on the hedonic retail experience</title><author>Ballantine, Paul W ; 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source | Emerald A-Z Current Journals |
subjects | Consumer behavior Consumer behaviour Consumption Intervening variables Music Perception Retail stores Retailing Shop design Store ambience |
title | Atmospheric cues and their effect on the hedonic retail experience |
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