Mandatory lane-changing modelling based on a game theoretic approach in traditional and connected environments
Abstract The paper proposes a model of mandatory lane-changing behaviour based on a non-cooperative game in a traditional environment and analyses its applicability in a connected environment. In order to solve the problem of traffic safety and traffic congestion caused by mandatory lane-changing on...
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Veröffentlicht in: | Transportation Safety and Environment 2023-02, Vol.5 (1) |
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creator | Cheng, Guozhu Sun, Qiuyue Bie, Yiming |
description | Abstract
The paper proposes a model of mandatory lane-changing behaviour based on a non-cooperative game in a traditional environment and analyses its applicability in a connected environment. In order to solve the problem of traffic safety and traffic congestion caused by mandatory lane-changing on urban roads, this paper applies the non-cooperative game theory to describe the game behaviour of the two parties, the lane-changing vehicle and the vehicle behind the target lane, in the connected and traditional environments respectively, and constructs the model considering the safety gain, speed gain and lane-changing gain to obtain a game model and the Nash equilibrium solution. The model is calibrated and tested using NGSIM data, and the results of the study show that the model has a good performance for the decision behaviour of lane-changing vehicles and lag vehicles for mandatory lane-changing behaviour on urban roads. |
doi_str_mv | 10.1093/tse/tdac035 |
format | Article |
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The paper proposes a model of mandatory lane-changing behaviour based on a non-cooperative game in a traditional environment and analyses its applicability in a connected environment. In order to solve the problem of traffic safety and traffic congestion caused by mandatory lane-changing on urban roads, this paper applies the non-cooperative game theory to describe the game behaviour of the two parties, the lane-changing vehicle and the vehicle behind the target lane, in the connected and traditional environments respectively, and constructs the model considering the safety gain, speed gain and lane-changing gain to obtain a game model and the Nash equilibrium solution. The model is calibrated and tested using NGSIM data, and the results of the study show that the model has a good performance for the decision behaviour of lane-changing vehicles and lag vehicles for mandatory lane-changing behaviour on urban roads.</description><identifier>ISSN: 2631-4428</identifier><identifier>EISSN: 2631-4428</identifier><identifier>DOI: 10.1093/tse/tdac035</identifier><language>eng</language><publisher>Oxford University Press</publisher><subject>Analysis ; Game theory ; Traffic congestion</subject><ispartof>Transportation Safety and Environment, 2023-02, Vol.5 (1)</ispartof><rights>The Author(s) 2023. Published by Oxford University Press on behalf of Central South University Press. 2023</rights><rights>COPYRIGHT 2023 Oxford University Press</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c340t-5125acd2dae172bbf6be217f0bb65da8c9400d18aefffb91e9a34440eae5a5893</citedby><cites>FETCH-LOGICAL-c340t-5125acd2dae172bbf6be217f0bb65da8c9400d18aefffb91e9a34440eae5a5893</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>314,780,784,864,1604,27924,27925</link.rule.ids></links><search><creatorcontrib>Cheng, Guozhu</creatorcontrib><creatorcontrib>Sun, Qiuyue</creatorcontrib><creatorcontrib>Bie, Yiming</creatorcontrib><title>Mandatory lane-changing modelling based on a game theoretic approach in traditional and connected environments</title><title>Transportation Safety and Environment</title><description>Abstract
The paper proposes a model of mandatory lane-changing behaviour based on a non-cooperative game in a traditional environment and analyses its applicability in a connected environment. In order to solve the problem of traffic safety and traffic congestion caused by mandatory lane-changing on urban roads, this paper applies the non-cooperative game theory to describe the game behaviour of the two parties, the lane-changing vehicle and the vehicle behind the target lane, in the connected and traditional environments respectively, and constructs the model considering the safety gain, speed gain and lane-changing gain to obtain a game model and the Nash equilibrium solution. The model is calibrated and tested using NGSIM data, and the results of the study show that the model has a good performance for the decision behaviour of lane-changing vehicles and lag vehicles for mandatory lane-changing behaviour on urban roads.</description><subject>Analysis</subject><subject>Game theory</subject><subject>Traffic congestion</subject><issn>2631-4428</issn><issn>2631-4428</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2023</creationdate><recordtype>article</recordtype><sourceid>TOX</sourceid><recordid>eNp9kEtrwzAQhEVpoSHNqX9Ap16KU8mW_DiG0Bek9NKezVpaOSq2ZGS1kH9fheTQU9nDLsvMMHyE3HK25qwpHuKMD1GDYoW8IIu8LHgmRF5f_rmvyWqevxhjuRRSsGJB3Bs4DdGHAx3AYab24Hrrejp6jcNwvDqYUVPvKNAeRqRxjz5gtIrCNAUPak-tozGAttF6BwNNkVR551DF5ET3Y4N3I7o435ArA8OMq_Neks-nx4_tS7Z7f37dbnaZKgSLmeS5BKVzDcirvOtM2WHOK8O6rpQaatUIxjSvAY0xXcOxgUIIwRBQgqybYknWp9weBmytMz71U2k0jjZVQ2PTf1NVJZcyTySW5P5kUMHPc0DTTsGOEA4tZ-0Rb5vwtme8SX13Uvvv6V_hL63_fqo</recordid><startdate>20230201</startdate><enddate>20230201</enddate><creator>Cheng, Guozhu</creator><creator>Sun, Qiuyue</creator><creator>Bie, Yiming</creator><general>Oxford University Press</general><scope>TOX</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>IAO</scope></search><sort><creationdate>20230201</creationdate><title>Mandatory lane-changing modelling based on a game theoretic approach in traditional and connected environments</title><author>Cheng, Guozhu ; Sun, Qiuyue ; Bie, Yiming</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c340t-5125acd2dae172bbf6be217f0bb65da8c9400d18aefffb91e9a34440eae5a5893</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2023</creationdate><topic>Analysis</topic><topic>Game theory</topic><topic>Traffic congestion</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Cheng, Guozhu</creatorcontrib><creatorcontrib>Sun, Qiuyue</creatorcontrib><creatorcontrib>Bie, Yiming</creatorcontrib><collection>Oxford Open</collection><collection>CrossRef</collection><collection>Gale Academic OneFile Select</collection><jtitle>Transportation Safety and Environment</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Cheng, Guozhu</au><au>Sun, Qiuyue</au><au>Bie, Yiming</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Mandatory lane-changing modelling based on a game theoretic approach in traditional and connected environments</atitle><jtitle>Transportation Safety and Environment</jtitle><date>2023-02-01</date><risdate>2023</risdate><volume>5</volume><issue>1</issue><issn>2631-4428</issn><eissn>2631-4428</eissn><abstract>Abstract
The paper proposes a model of mandatory lane-changing behaviour based on a non-cooperative game in a traditional environment and analyses its applicability in a connected environment. In order to solve the problem of traffic safety and traffic congestion caused by mandatory lane-changing on urban roads, this paper applies the non-cooperative game theory to describe the game behaviour of the two parties, the lane-changing vehicle and the vehicle behind the target lane, in the connected and traditional environments respectively, and constructs the model considering the safety gain, speed gain and lane-changing gain to obtain a game model and the Nash equilibrium solution. The model is calibrated and tested using NGSIM data, and the results of the study show that the model has a good performance for the decision behaviour of lane-changing vehicles and lag vehicles for mandatory lane-changing behaviour on urban roads.</abstract><pub>Oxford University Press</pub><doi>10.1093/tse/tdac035</doi><oa>free_for_read</oa></addata></record> |
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subjects | Analysis Game theory Traffic congestion |
title | Mandatory lane-changing modelling based on a game theoretic approach in traditional and connected environments |
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