Improved Cubemap model for 3D navigation in geo-virtual reality

Due to advances in rendering techniques and hardware capability, stereoscopic 3D (s3D) visualization is becoming increasingly common in daily life. However, this does not change the fact that stereo effects and visual comfort depend greatly on how the related parameters are controlled during the pro...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:International journal of digital earth 2015-11, Vol.8 (11), p.877-900
Hauptverfasser: Duan, Qishen, Gong, Jianhua, Li, Wenhang, Shen, Shen, Li, Rong
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page 900
container_issue 11
container_start_page 877
container_title International journal of digital earth
container_volume 8
creator Duan, Qishen
Gong, Jianhua
Li, Wenhang
Shen, Shen
Li, Rong
description Due to advances in rendering techniques and hardware capability, stereoscopic 3D (s3D) visualization is becoming increasingly common in daily life. However, this does not change the fact that stereo effects and visual comfort depend greatly on how the related parameters are controlled during the production of the s3D images. In geo-virtual reality systems, which are important browsers for Digital Earth, the maintenance of these parameters is deeply related to the navigation process. Therefore, the navigation method in such systems requires special care. This paper presents a new flying method based on a Cubemap structure. The method defines a Vehicle model and modifies the original Cubemap structure by adding a front view camera during the navigation; it allows the users to fly through a virtual geographic environment with automatic speed control, smooth collision resolution, and dynamic adjustment of the s3D-related parameters. A user test was conducted to compare this new method with the original method based on the Cubemap structure. The results show that the new method performs better than the former one for it provides a convenient interaction experience with improved stereoscopic effect, and diminishes visual discomfort.
doi_str_mv 10.1080/17538947.2014.947339
format Article
fullrecord <record><control><sourceid>proquest_cross</sourceid><recordid>TN_cdi_crossref_primary_10_1080_17538947_2014_947339</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>1762099125</sourcerecordid><originalsourceid>FETCH-LOGICAL-c438t-8060a545abcb9d834b242ee8f5073f5277303bcaa366fc597bcc9a4b95e39a613</originalsourceid><addsrcrecordid>eNp9kD1PwzAQhi0EEqXwDxgssbCk2LEdx1OFylelSiwwWxfHqVwlcbGTov57EgUYGJjudHru7tWD0DUlC0pyckelYLnicpESyhdDw5g6QbNxnORKiNPfnstzdBHjjpCMcM5maLlu9sEfbIlXfWEb2OPGl7bGlQ-YPeAWDm4LnfMtdi3eWp8cXOh6qHGwULvueInOKqijvfquc_T-9Pi2ekk2r8_r1f0mMZzlXZIP_0BwAYUpVJkzXqQ8tTavBJGsEqmUjLDCALAsq4xQsjBGAS-UsExBRtkc3U53h7QfvY2dblw0tq6htb6PmsosJUrRVAzozR905_vQDukGiuaUZJSOFJ8oE3yMwVZ6H1wD4agp0aNV_WNVj1b1ZHVYW05rrh0UNfDpQ13qDo61D1WA1rio2b8XvgCpLXxm</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>1718106115</pqid></control><display><type>article</type><title>Improved Cubemap model for 3D navigation in geo-virtual reality</title><source>EZB-FREE-00999 freely available EZB journals</source><creator>Duan, Qishen ; Gong, Jianhua ; Li, Wenhang ; Shen, Shen ; Li, Rong</creator><creatorcontrib>Duan, Qishen ; Gong, Jianhua ; Li, Wenhang ; Shen, Shen ; Li, Rong</creatorcontrib><description>Due to advances in rendering techniques and hardware capability, stereoscopic 3D (s3D) visualization is becoming increasingly common in daily life. However, this does not change the fact that stereo effects and visual comfort depend greatly on how the related parameters are controlled during the production of the s3D images. In geo-virtual reality systems, which are important browsers for Digital Earth, the maintenance of these parameters is deeply related to the navigation process. Therefore, the navigation method in such systems requires special care. This paper presents a new flying method based on a Cubemap structure. The method defines a Vehicle model and modifies the original Cubemap structure by adding a front view camera during the navigation; it allows the users to fly through a virtual geographic environment with automatic speed control, smooth collision resolution, and dynamic adjustment of the s3D-related parameters. A user test was conducted to compare this new method with the original method based on the Cubemap structure. The results show that the new method performs better than the former one for it provides a convenient interaction experience with improved stereoscopic effect, and diminishes visual discomfort.</description><identifier>ISSN: 1753-8947</identifier><identifier>EISSN: 1753-8955</identifier><identifier>DOI: 10.1080/17538947.2014.947339</identifier><language>eng</language><publisher>Abingdon: Taylor &amp; Francis</publisher><subject>Digital ; Digital Earth ; Earth ; Flight ; Mathematical models ; Navigation ; Stereoscopic ; Three dimensional ; virtual geographic environment ; Virtual reality ; Visual</subject><ispartof>International journal of digital earth, 2015-11, Vol.8 (11), p.877-900</ispartof><rights>2014 Taylor &amp; Francis 2014</rights><rights>2014 Taylor &amp; Francis</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c438t-8060a545abcb9d834b242ee8f5073f5277303bcaa366fc597bcc9a4b95e39a613</citedby><cites>FETCH-LOGICAL-c438t-8060a545abcb9d834b242ee8f5073f5277303bcaa366fc597bcc9a4b95e39a613</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>314,780,784,27924,27925</link.rule.ids></links><search><creatorcontrib>Duan, Qishen</creatorcontrib><creatorcontrib>Gong, Jianhua</creatorcontrib><creatorcontrib>Li, Wenhang</creatorcontrib><creatorcontrib>Shen, Shen</creatorcontrib><creatorcontrib>Li, Rong</creatorcontrib><title>Improved Cubemap model for 3D navigation in geo-virtual reality</title><title>International journal of digital earth</title><description>Due to advances in rendering techniques and hardware capability, stereoscopic 3D (s3D) visualization is becoming increasingly common in daily life. However, this does not change the fact that stereo effects and visual comfort depend greatly on how the related parameters are controlled during the production of the s3D images. In geo-virtual reality systems, which are important browsers for Digital Earth, the maintenance of these parameters is deeply related to the navigation process. Therefore, the navigation method in such systems requires special care. This paper presents a new flying method based on a Cubemap structure. The method defines a Vehicle model and modifies the original Cubemap structure by adding a front view camera during the navigation; it allows the users to fly through a virtual geographic environment with automatic speed control, smooth collision resolution, and dynamic adjustment of the s3D-related parameters. A user test was conducted to compare this new method with the original method based on the Cubemap structure. The results show that the new method performs better than the former one for it provides a convenient interaction experience with improved stereoscopic effect, and diminishes visual discomfort.</description><subject>Digital</subject><subject>Digital Earth</subject><subject>Earth</subject><subject>Flight</subject><subject>Mathematical models</subject><subject>Navigation</subject><subject>Stereoscopic</subject><subject>Three dimensional</subject><subject>virtual geographic environment</subject><subject>Virtual reality</subject><subject>Visual</subject><issn>1753-8947</issn><issn>1753-8955</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2015</creationdate><recordtype>article</recordtype><recordid>eNp9kD1PwzAQhi0EEqXwDxgssbCk2LEdx1OFylelSiwwWxfHqVwlcbGTov57EgUYGJjudHru7tWD0DUlC0pyckelYLnicpESyhdDw5g6QbNxnORKiNPfnstzdBHjjpCMcM5maLlu9sEfbIlXfWEb2OPGl7bGlQ-YPeAWDm4LnfMtdi3eWp8cXOh6qHGwULvueInOKqijvfquc_T-9Pi2ekk2r8_r1f0mMZzlXZIP_0BwAYUpVJkzXqQ8tTavBJGsEqmUjLDCALAsq4xQsjBGAS-UsExBRtkc3U53h7QfvY2dblw0tq6htb6PmsosJUrRVAzozR905_vQDukGiuaUZJSOFJ8oE3yMwVZ6H1wD4agp0aNV_WNVj1b1ZHVYW05rrh0UNfDpQ13qDo61D1WA1rio2b8XvgCpLXxm</recordid><startdate>20151102</startdate><enddate>20151102</enddate><creator>Duan, Qishen</creator><creator>Gong, Jianhua</creator><creator>Li, Wenhang</creator><creator>Shen, Shen</creator><creator>Li, Rong</creator><general>Taylor &amp; Francis</general><general>Taylor &amp; Francis Ltd</general><scope>AAYXX</scope><scope>CITATION</scope><scope>7ST</scope><scope>7UA</scope><scope>8FD</scope><scope>C1K</scope><scope>F1W</scope><scope>FR3</scope><scope>H8D</scope><scope>H96</scope><scope>KR7</scope><scope>L.G</scope><scope>L7M</scope><scope>SOI</scope></search><sort><creationdate>20151102</creationdate><title>Improved Cubemap model for 3D navigation in geo-virtual reality</title><author>Duan, Qishen ; Gong, Jianhua ; Li, Wenhang ; Shen, Shen ; Li, Rong</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c438t-8060a545abcb9d834b242ee8f5073f5277303bcaa366fc597bcc9a4b95e39a613</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2015</creationdate><topic>Digital</topic><topic>Digital Earth</topic><topic>Earth</topic><topic>Flight</topic><topic>Mathematical models</topic><topic>Navigation</topic><topic>Stereoscopic</topic><topic>Three dimensional</topic><topic>virtual geographic environment</topic><topic>Virtual reality</topic><topic>Visual</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Duan, Qishen</creatorcontrib><creatorcontrib>Gong, Jianhua</creatorcontrib><creatorcontrib>Li, Wenhang</creatorcontrib><creatorcontrib>Shen, Shen</creatorcontrib><creatorcontrib>Li, Rong</creatorcontrib><collection>CrossRef</collection><collection>Environment Abstracts</collection><collection>Water Resources Abstracts</collection><collection>Technology Research Database</collection><collection>Environmental Sciences and Pollution Management</collection><collection>ASFA: Aquatic Sciences and Fisheries Abstracts</collection><collection>Engineering Research Database</collection><collection>Aerospace Database</collection><collection>Aquatic Science &amp; Fisheries Abstracts (ASFA) 2: Ocean Technology, Policy &amp; Non-Living Resources</collection><collection>Civil Engineering Abstracts</collection><collection>Aquatic Science &amp; Fisheries Abstracts (ASFA) Professional</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Environment Abstracts</collection><jtitle>International journal of digital earth</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Duan, Qishen</au><au>Gong, Jianhua</au><au>Li, Wenhang</au><au>Shen, Shen</au><au>Li, Rong</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Improved Cubemap model for 3D navigation in geo-virtual reality</atitle><jtitle>International journal of digital earth</jtitle><date>2015-11-02</date><risdate>2015</risdate><volume>8</volume><issue>11</issue><spage>877</spage><epage>900</epage><pages>877-900</pages><issn>1753-8947</issn><eissn>1753-8955</eissn><abstract>Due to advances in rendering techniques and hardware capability, stereoscopic 3D (s3D) visualization is becoming increasingly common in daily life. However, this does not change the fact that stereo effects and visual comfort depend greatly on how the related parameters are controlled during the production of the s3D images. In geo-virtual reality systems, which are important browsers for Digital Earth, the maintenance of these parameters is deeply related to the navigation process. Therefore, the navigation method in such systems requires special care. This paper presents a new flying method based on a Cubemap structure. The method defines a Vehicle model and modifies the original Cubemap structure by adding a front view camera during the navigation; it allows the users to fly through a virtual geographic environment with automatic speed control, smooth collision resolution, and dynamic adjustment of the s3D-related parameters. A user test was conducted to compare this new method with the original method based on the Cubemap structure. The results show that the new method performs better than the former one for it provides a convenient interaction experience with improved stereoscopic effect, and diminishes visual discomfort.</abstract><cop>Abingdon</cop><pub>Taylor &amp; Francis</pub><doi>10.1080/17538947.2014.947339</doi><tpages>24</tpages></addata></record>
fulltext fulltext
identifier ISSN: 1753-8947
ispartof International journal of digital earth, 2015-11, Vol.8 (11), p.877-900
issn 1753-8947
1753-8955
language eng
recordid cdi_crossref_primary_10_1080_17538947_2014_947339
source EZB-FREE-00999 freely available EZB journals
subjects Digital
Digital Earth
Earth
Flight
Mathematical models
Navigation
Stereoscopic
Three dimensional
virtual geographic environment
Virtual reality
Visual
title Improved Cubemap model for 3D navigation in geo-virtual reality
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2024-12-22T07%3A00%3A25IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_cross&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Improved%20Cubemap%20model%20for%203D%20navigation%20in%20geo-virtual%20reality&rft.jtitle=International%20journal%20of%20digital%20earth&rft.au=Duan,%20Qishen&rft.date=2015-11-02&rft.volume=8&rft.issue=11&rft.spage=877&rft.epage=900&rft.pages=877-900&rft.issn=1753-8947&rft.eissn=1753-8955&rft_id=info:doi/10.1080/17538947.2014.947339&rft_dat=%3Cproquest_cross%3E1762099125%3C/proquest_cross%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_pqid=1718106115&rft_id=info:pmid/&rfr_iscdi=true