Accident reconstruction methods
While reconstructing a car accident, there are several questions that must be answered, such as the movement of all the vehicles involved or of other people involved, or of objects from the point of first visual contact to their rest positions. Time history of velocities, positions as well as crash-...
Gespeichert in:
Veröffentlicht in: | Vehicle system dynamics 2009-08, Vol.47 (8), p.1049-1073 |
---|---|
1. Verfasser: | |
Format: | Artikel |
Sprache: | eng |
Schlagworte: | |
Online-Zugang: | Volltext |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | 1073 |
---|---|
container_issue | 8 |
container_start_page | 1049 |
container_title | Vehicle system dynamics |
container_volume | 47 |
creator | Steffan, Hermann |
description | While reconstructing a car accident, there are several questions that must be answered, such as the movement of all the vehicles involved or of other people involved, or of objects from the point of first visual contact to their rest positions. Time history of velocities, positions as well as crash-related data such as velocity changes, deformation energies, or passenger loads must also be analysed. Methods to aid in accident reconstruction combine the simulation of pre-collision, collision, and post-collision dynamics for multiple vehicles. This paper presents trajectory and collision models used for accident reconstruction as well as useful optimisation strategies. The model for predicting the 3D kinematics of a vehicle's pre- and post-impact trajectory, which is based on a discrete kinetic time forward simulation of vehicle dynamics, has been described. The tyre model, steer angle, wheel braking, weight shift, and suspension effects have been introduced and a method of handling pre-impact yaw, braking, acceleration, and pre-impact steering have been outlined. The momentum-based collision model, which relies on restitution rather than vehicle crush or stiffness coefficients, has been defined and a method for dealing with secondary impacts, inter-vehicle friction, and impulse vectors with a vertical component have been explained. The second part of the paper deals with various collision models used to simulate the motion of the vehicles during the collision. Within the last part of the paper, various optimisation methods have been introduced which are used to generate the simulation results partially automated. |
doi_str_mv | 10.1080/00423110903100440 |
format | Article |
fullrecord | <record><control><sourceid>proquest_cross</sourceid><recordid>TN_cdi_crossref_primary_10_1080_00423110903100440</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>34719875</sourcerecordid><originalsourceid>FETCH-LOGICAL-c407t-2d8fc6ceac3da05f177f5f742fbd22580b1a7842a78ed6694aa2282d4b9787b3</originalsourceid><addsrcrecordid>eNqFkE1LAzEQhoMoWKs_wJO96G118rGbLHgpxS8oeOk9ZPOBK7ubmmTR_ntTWr0U8TIzMM_zMgxClxhuMQi4A2CEYgw1UJxnBkdogjljRYnL-hhNtvsiA-wUncX4DgAUBJ-gq7nWrbFDmgWr_RBTGHVq_TDrbXrzJp6jE6e6aC_2fYpWjw-rxXOxfH16WcyXhWbAU0GMcLrSVmlqFJQOc-5KxxlxjSGkFNBgxQUjuVhTVTVTihBBDGtqLnhDp-hmF7sO_mO0Mcm-jdp2nRqsH6OkjONa8DKDeAfq4GMM1sl1aHsVNhKD3H5CHnwiO9f7cBW16lxQg27jr0hwzSpa0czxHdcOzodeffrQGZnUpvPhRzpIl-krZfP-X5P-feA3KDWBQA</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>34719875</pqid></control><display><type>article</type><title>Accident reconstruction methods</title><source>Taylor & Francis:Master (3349 titles)</source><creator>Steffan, Hermann</creator><creatorcontrib>Steffan, Hermann</creatorcontrib><description>While reconstructing a car accident, there are several questions that must be answered, such as the movement of all the vehicles involved or of other people involved, or of objects from the point of first visual contact to their rest positions. Time history of velocities, positions as well as crash-related data such as velocity changes, deformation energies, or passenger loads must also be analysed. Methods to aid in accident reconstruction combine the simulation of pre-collision, collision, and post-collision dynamics for multiple vehicles. This paper presents trajectory and collision models used for accident reconstruction as well as useful optimisation strategies. The model for predicting the 3D kinematics of a vehicle's pre- and post-impact trajectory, which is based on a discrete kinetic time forward simulation of vehicle dynamics, has been described. The tyre model, steer angle, wheel braking, weight shift, and suspension effects have been introduced and a method of handling pre-impact yaw, braking, acceleration, and pre-impact steering have been outlined. The momentum-based collision model, which relies on restitution rather than vehicle crush or stiffness coefficients, has been defined and a method for dealing with secondary impacts, inter-vehicle friction, and impulse vectors with a vertical component have been explained. The second part of the paper deals with various collision models used to simulate the motion of the vehicles during the collision. Within the last part of the paper, various optimisation methods have been introduced which are used to generate the simulation results partially automated.</description><identifier>ISSN: 0042-3114</identifier><identifier>EISSN: 1744-5159</identifier><identifier>DOI: 10.1080/00423110903100440</identifier><language>eng</language><publisher>Colchester: Taylor & Francis</publisher><subject>accident analysis ; Applied sciences ; Drives ; Exact sciences and technology ; kinematics ; Machine components ; Mechanical engineering. Machine design ; mechanics ; methods ; multibody systems ; optimisation ; Shafts, couplings, clutches, brakes ; simulation ; Springs and dampers</subject><ispartof>Vehicle system dynamics, 2009-08, Vol.47 (8), p.1049-1073</ispartof><rights>Copyright Taylor & Francis Group, LLC 2009</rights><rights>2009 INIST-CNRS</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c407t-2d8fc6ceac3da05f177f5f742fbd22580b1a7842a78ed6694aa2282d4b9787b3</citedby><cites>FETCH-LOGICAL-c407t-2d8fc6ceac3da05f177f5f742fbd22580b1a7842a78ed6694aa2282d4b9787b3</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://www.tandfonline.com/doi/pdf/10.1080/00423110903100440$$EPDF$$P50$$Ginformaworld$$H</linktopdf><linktohtml>$$Uhttps://www.tandfonline.com/doi/full/10.1080/00423110903100440$$EHTML$$P50$$Ginformaworld$$H</linktohtml><link.rule.ids>309,310,314,780,784,789,790,23930,23931,25140,27924,27925,59647,60436</link.rule.ids><backlink>$$Uhttp://pascal-francis.inist.fr/vibad/index.php?action=getRecordDetail&idt=21946363$$DView record in Pascal Francis$$Hfree_for_read</backlink></links><search><creatorcontrib>Steffan, Hermann</creatorcontrib><title>Accident reconstruction methods</title><title>Vehicle system dynamics</title><description>While reconstructing a car accident, there are several questions that must be answered, such as the movement of all the vehicles involved or of other people involved, or of objects from the point of first visual contact to their rest positions. Time history of velocities, positions as well as crash-related data such as velocity changes, deformation energies, or passenger loads must also be analysed. Methods to aid in accident reconstruction combine the simulation of pre-collision, collision, and post-collision dynamics for multiple vehicles. This paper presents trajectory and collision models used for accident reconstruction as well as useful optimisation strategies. The model for predicting the 3D kinematics of a vehicle's pre- and post-impact trajectory, which is based on a discrete kinetic time forward simulation of vehicle dynamics, has been described. The tyre model, steer angle, wheel braking, weight shift, and suspension effects have been introduced and a method of handling pre-impact yaw, braking, acceleration, and pre-impact steering have been outlined. The momentum-based collision model, which relies on restitution rather than vehicle crush or stiffness coefficients, has been defined and a method for dealing with secondary impacts, inter-vehicle friction, and impulse vectors with a vertical component have been explained. The second part of the paper deals with various collision models used to simulate the motion of the vehicles during the collision. Within the last part of the paper, various optimisation methods have been introduced which are used to generate the simulation results partially automated.</description><subject>accident analysis</subject><subject>Applied sciences</subject><subject>Drives</subject><subject>Exact sciences and technology</subject><subject>kinematics</subject><subject>Machine components</subject><subject>Mechanical engineering. Machine design</subject><subject>mechanics</subject><subject>methods</subject><subject>multibody systems</subject><subject>optimisation</subject><subject>Shafts, couplings, clutches, brakes</subject><subject>simulation</subject><subject>Springs and dampers</subject><issn>0042-3114</issn><issn>1744-5159</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2009</creationdate><recordtype>article</recordtype><recordid>eNqFkE1LAzEQhoMoWKs_wJO96G118rGbLHgpxS8oeOk9ZPOBK7ubmmTR_ntTWr0U8TIzMM_zMgxClxhuMQi4A2CEYgw1UJxnBkdogjljRYnL-hhNtvsiA-wUncX4DgAUBJ-gq7nWrbFDmgWr_RBTGHVq_TDrbXrzJp6jE6e6aC_2fYpWjw-rxXOxfH16WcyXhWbAU0GMcLrSVmlqFJQOc-5KxxlxjSGkFNBgxQUjuVhTVTVTihBBDGtqLnhDp-hmF7sO_mO0Mcm-jdp2nRqsH6OkjONa8DKDeAfq4GMM1sl1aHsVNhKD3H5CHnwiO9f7cBW16lxQg27jr0hwzSpa0czxHdcOzodeffrQGZnUpvPhRzpIl-krZfP-X5P-feA3KDWBQA</recordid><startdate>20090801</startdate><enddate>20090801</enddate><creator>Steffan, Hermann</creator><general>Taylor & Francis</general><scope>IQODW</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7TB</scope><scope>8FD</scope><scope>FR3</scope></search><sort><creationdate>20090801</creationdate><title>Accident reconstruction methods</title><author>Steffan, Hermann</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c407t-2d8fc6ceac3da05f177f5f742fbd22580b1a7842a78ed6694aa2282d4b9787b3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2009</creationdate><topic>accident analysis</topic><topic>Applied sciences</topic><topic>Drives</topic><topic>Exact sciences and technology</topic><topic>kinematics</topic><topic>Machine components</topic><topic>Mechanical engineering. Machine design</topic><topic>mechanics</topic><topic>methods</topic><topic>multibody systems</topic><topic>optimisation</topic><topic>Shafts, couplings, clutches, brakes</topic><topic>simulation</topic><topic>Springs and dampers</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Steffan, Hermann</creatorcontrib><collection>Pascal-Francis</collection><collection>CrossRef</collection><collection>Mechanical & Transportation Engineering Abstracts</collection><collection>Technology Research Database</collection><collection>Engineering Research Database</collection><jtitle>Vehicle system dynamics</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Steffan, Hermann</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Accident reconstruction methods</atitle><jtitle>Vehicle system dynamics</jtitle><date>2009-08-01</date><risdate>2009</risdate><volume>47</volume><issue>8</issue><spage>1049</spage><epage>1073</epage><pages>1049-1073</pages><issn>0042-3114</issn><eissn>1744-5159</eissn><abstract>While reconstructing a car accident, there are several questions that must be answered, such as the movement of all the vehicles involved or of other people involved, or of objects from the point of first visual contact to their rest positions. Time history of velocities, positions as well as crash-related data such as velocity changes, deformation energies, or passenger loads must also be analysed. Methods to aid in accident reconstruction combine the simulation of pre-collision, collision, and post-collision dynamics for multiple vehicles. This paper presents trajectory and collision models used for accident reconstruction as well as useful optimisation strategies. The model for predicting the 3D kinematics of a vehicle's pre- and post-impact trajectory, which is based on a discrete kinetic time forward simulation of vehicle dynamics, has been described. The tyre model, steer angle, wheel braking, weight shift, and suspension effects have been introduced and a method of handling pre-impact yaw, braking, acceleration, and pre-impact steering have been outlined. The momentum-based collision model, which relies on restitution rather than vehicle crush or stiffness coefficients, has been defined and a method for dealing with secondary impacts, inter-vehicle friction, and impulse vectors with a vertical component have been explained. The second part of the paper deals with various collision models used to simulate the motion of the vehicles during the collision. Within the last part of the paper, various optimisation methods have been introduced which are used to generate the simulation results partially automated.</abstract><cop>Colchester</cop><pub>Taylor & Francis</pub><doi>10.1080/00423110903100440</doi><tpages>25</tpages></addata></record> |
fulltext | fulltext |
identifier | ISSN: 0042-3114 |
ispartof | Vehicle system dynamics, 2009-08, Vol.47 (8), p.1049-1073 |
issn | 0042-3114 1744-5159 |
language | eng |
recordid | cdi_crossref_primary_10_1080_00423110903100440 |
source | Taylor & Francis:Master (3349 titles) |
subjects | accident analysis Applied sciences Drives Exact sciences and technology kinematics Machine components Mechanical engineering. Machine design mechanics methods multibody systems optimisation Shafts, couplings, clutches, brakes simulation Springs and dampers |
title | Accident reconstruction methods |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2024-12-22T19%3A27%3A27IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_cross&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Accident%20reconstruction%20methods&rft.jtitle=Vehicle%20system%20dynamics&rft.au=Steffan,%20Hermann&rft.date=2009-08-01&rft.volume=47&rft.issue=8&rft.spage=1049&rft.epage=1073&rft.pages=1049-1073&rft.issn=0042-3114&rft.eissn=1744-5159&rft_id=info:doi/10.1080/00423110903100440&rft_dat=%3Cproquest_cross%3E34719875%3C/proquest_cross%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_pqid=34719875&rft_id=info:pmid/&rfr_iscdi=true |