DSL and Engine for Pervasive Treasure Hunt Games

The purpose of this master thesis was to eliminate the technical barrier for creating pervasive games. In order to achieve this a domain-specific language (DSL) was made along with an engine to interpret the DSL scripts. This was done by using a customized development method, combining the DSL lifec...

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Bibliographische Detailangaben
Hauptverfasser: Hosseinpoor, Habibollah, Skar, Christian
Format: Dissertation
Sprache:eng
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