L2 (IM)POLITENESS IN THE SYNCHRONOUS CHAT OF ELEMENTARY SCHOOL LEARNERS
Participation in interactive games, especially those in immersive environments, is often employed in learning contexts to stochastically develop L2 learners’ language ability. However, typical measures of language ability often do not reflect pragmatic competencies. This study juxtaposes two element...
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Veröffentlicht in: | Teaching English with technology 2017, Vol.17 (1), p.17-45 |
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Format: | Artikel |
Sprache: | eng |
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