MPEG Spatial Audio Object Coding?The ISO/MPEG Standard for Efficient Coding of Interactive Audio Scenes

In 2010 the ISO/MPEG Audio standardization group issued the Spatial Audio Object Coding (SAOC) specification to define technology for parametric low bit-rate coding of audio object signals with a mono or stereo downmix. This paper provides an overview of MPEG SAOC technology, discussing recent verif...

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Veröffentlicht in:Journal of the Audio Engineering Society 2012-09, Vol.60 (9), p.655-673
Hauptverfasser: Herre, Jürgen, Purnhagen, Heiko, Koppens, Jeroen, Hellmuth, Oliver, Engdegård, Jonas, Hilper, Johannes, Villemoes, Lars, Terentiv, Leon, Falch, Cornelia, Hölzer, Andreas, Valero, María Luis, Resch, Barbara, Mundt, Harald, Oh, Hyen-O
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container_end_page 673
container_issue 9
container_start_page 655
container_title Journal of the Audio Engineering Society
container_volume 60
creator Herre, Jürgen
Purnhagen, Heiko
Koppens, Jeroen
Hellmuth, Oliver
Engdegård, Jonas
Hilper, Johannes
Villemoes, Lars
Terentiv, Leon
Falch, Cornelia
Hölzer, Andreas
Valero, María Luis
Resch, Barbara
Mundt, Harald
Oh, Hyen-O
description In 2010 the ISO/MPEG Audio standardization group issued the Spatial Audio Object Coding (SAOC) specification to define technology for parametric low bit-rate coding of audio object signals with a mono or stereo downmix. This paper provides an overview of MPEG SAOC technology, discussing recent verification tests. The authors examine operation modes for typical application scenarios by taking advantage of object-based processing. Most important, SAOC enables transmission of multi-object signals at data rates of the same order of magnitude as those used to represent two-channel audio. The important application scenarios are envisaged to be high-quality spatial teleconferencing, personal audio, interactive gaming, and rich media. Because the SAOC representation is independent of any particular loudspeaker setup, SAOC signals can be rendered efficiently on either a target loudspeaker configuration or portable device.
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source AES Electronic Library
subjects Acoustics
Applied sciences
Coding, codes
Computer science
control theory
systems
Computer systems and distributed systems. User interface
Exact sciences and technology
Fundamental areas of phenomenology (including applications)
Information, signal and communications theory
Physics
Signal and communications theory
Software
Telecommunications and information theory
Transduction
acoustical devices for the generation and reproduction of sound
title MPEG Spatial Audio Object Coding?The ISO/MPEG Standard for Efficient Coding of Interactive Audio Scenes
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