Texture Edge detection by Patch consensus (TEP)

We propose Texture Edge detection using Patch consensus (TEP) which is a training-free method to detect the boundary of texture. We propose a new simple way to identify the texture edge location, using the consensus of segmented local patch information. While on the boundary, even using local patch...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Cui, Guangyu, Kang, Sung Ha
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page
container_issue
container_start_page
container_title
container_volume
creator Cui, Guangyu
Kang, Sung Ha
description We propose Texture Edge detection using Patch consensus (TEP) which is a training-free method to detect the boundary of texture. We propose a new simple way to identify the texture edge location, using the consensus of segmented local patch information. While on the boundary, even using local patch information, the distinction between textures are typically not clear, but using neighbor consensus give a clear idea of the boundary. We utilize local patch, and its response against neighboring regions, to emphasize the similarities and the differences across different textures. The step of segmentation of response further emphasizes the edge location, and the neighborhood voting gives consensus and stabilize the edge detection. We analyze texture as a stationary process to give insight into the patch width parameter verses the quality of edge detection. We derive the necessary condition for textures to be distinguished, and analyze the patch width with respect to the scale of textures. Various experiments are presented to validate the proposed model.
doi_str_mv 10.48550/arxiv.2403.11038
format Article
fullrecord <record><control><sourceid>arxiv_GOX</sourceid><recordid>TN_cdi_arxiv_primary_2403_11038</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>2403_11038</sourcerecordid><originalsourceid>FETCH-LOGICAL-a678-492dec462b470a1b9b4b2e191fb7550bf5465dc5ccaf6fc8c55e74bac92de84e3</originalsourceid><addsrcrecordid>eNotzjsPgjAUhuEuDkb9AU521AFs4RTKaAxeEhId2El7OFUSRQNo9N97nb7p_fIwNpbCB62UmJvmUd39AEToSylC3WfznB7drSGelgfiJXWEXXWpuX3yvenwyPFSt1S3t5ZP83Q_G7KeM6eWRv8dsHyV5suNl-3W2-Ui80wUaw-SoCSEKLAQCyNtYsEGJBPpbPx2WKcgUiUqROMihxqVohiswU-ngcIBm_xuv-Li2lRn0zyLj7z4ysMXg349Zw</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype></control><display><type>article</type><title>Texture Edge detection by Patch consensus (TEP)</title><source>arXiv.org</source><creator>Cui, Guangyu ; Kang, Sung Ha</creator><creatorcontrib>Cui, Guangyu ; Kang, Sung Ha</creatorcontrib><description>We propose Texture Edge detection using Patch consensus (TEP) which is a training-free method to detect the boundary of texture. We propose a new simple way to identify the texture edge location, using the consensus of segmented local patch information. While on the boundary, even using local patch information, the distinction between textures are typically not clear, but using neighbor consensus give a clear idea of the boundary. We utilize local patch, and its response against neighboring regions, to emphasize the similarities and the differences across different textures. The step of segmentation of response further emphasizes the edge location, and the neighborhood voting gives consensus and stabilize the edge detection. We analyze texture as a stationary process to give insight into the patch width parameter verses the quality of edge detection. We derive the necessary condition for textures to be distinguished, and analyze the patch width with respect to the scale of textures. Various experiments are presented to validate the proposed model.</description><identifier>DOI: 10.48550/arxiv.2403.11038</identifier><language>eng</language><subject>Computer Science - Computer Vision and Pattern Recognition ; Computer Science - Numerical Analysis ; Mathematics - Numerical Analysis</subject><creationdate>2024-03</creationdate><rights>http://creativecommons.org/licenses/by/4.0</rights><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>228,230,777,882</link.rule.ids><linktorsrc>$$Uhttps://arxiv.org/abs/2403.11038$$EView_record_in_Cornell_University$$FView_record_in_$$GCornell_University$$Hfree_for_read</linktorsrc><backlink>$$Uhttps://doi.org/10.48550/arXiv.2403.11038$$DView paper in arXiv$$Hfree_for_read</backlink></links><search><creatorcontrib>Cui, Guangyu</creatorcontrib><creatorcontrib>Kang, Sung Ha</creatorcontrib><title>Texture Edge detection by Patch consensus (TEP)</title><description>We propose Texture Edge detection using Patch consensus (TEP) which is a training-free method to detect the boundary of texture. We propose a new simple way to identify the texture edge location, using the consensus of segmented local patch information. While on the boundary, even using local patch information, the distinction between textures are typically not clear, but using neighbor consensus give a clear idea of the boundary. We utilize local patch, and its response against neighboring regions, to emphasize the similarities and the differences across different textures. The step of segmentation of response further emphasizes the edge location, and the neighborhood voting gives consensus and stabilize the edge detection. We analyze texture as a stationary process to give insight into the patch width parameter verses the quality of edge detection. We derive the necessary condition for textures to be distinguished, and analyze the patch width with respect to the scale of textures. Various experiments are presented to validate the proposed model.</description><subject>Computer Science - Computer Vision and Pattern Recognition</subject><subject>Computer Science - Numerical Analysis</subject><subject>Mathematics - Numerical Analysis</subject><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2024</creationdate><recordtype>article</recordtype><sourceid>GOX</sourceid><recordid>eNotzjsPgjAUhuEuDkb9AU521AFs4RTKaAxeEhId2El7OFUSRQNo9N97nb7p_fIwNpbCB62UmJvmUd39AEToSylC3WfznB7drSGelgfiJXWEXXWpuX3yvenwyPFSt1S3t5ZP83Q_G7KeM6eWRv8dsHyV5suNl-3W2-Ui80wUaw-SoCSEKLAQCyNtYsEGJBPpbPx2WKcgUiUqROMihxqVohiswU-ngcIBm_xuv-Li2lRn0zyLj7z4ysMXg349Zw</recordid><startdate>20240316</startdate><enddate>20240316</enddate><creator>Cui, Guangyu</creator><creator>Kang, Sung Ha</creator><scope>AKY</scope><scope>AKZ</scope><scope>GOX</scope></search><sort><creationdate>20240316</creationdate><title>Texture Edge detection by Patch consensus (TEP)</title><author>Cui, Guangyu ; Kang, Sung Ha</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-a678-492dec462b470a1b9b4b2e191fb7550bf5465dc5ccaf6fc8c55e74bac92de84e3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2024</creationdate><topic>Computer Science - Computer Vision and Pattern Recognition</topic><topic>Computer Science - Numerical Analysis</topic><topic>Mathematics - Numerical Analysis</topic><toplevel>online_resources</toplevel><creatorcontrib>Cui, Guangyu</creatorcontrib><creatorcontrib>Kang, Sung Ha</creatorcontrib><collection>arXiv Computer Science</collection><collection>arXiv Mathematics</collection><collection>arXiv.org</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Cui, Guangyu</au><au>Kang, Sung Ha</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Texture Edge detection by Patch consensus (TEP)</atitle><date>2024-03-16</date><risdate>2024</risdate><abstract>We propose Texture Edge detection using Patch consensus (TEP) which is a training-free method to detect the boundary of texture. We propose a new simple way to identify the texture edge location, using the consensus of segmented local patch information. While on the boundary, even using local patch information, the distinction between textures are typically not clear, but using neighbor consensus give a clear idea of the boundary. We utilize local patch, and its response against neighboring regions, to emphasize the similarities and the differences across different textures. The step of segmentation of response further emphasizes the edge location, and the neighborhood voting gives consensus and stabilize the edge detection. We analyze texture as a stationary process to give insight into the patch width parameter verses the quality of edge detection. We derive the necessary condition for textures to be distinguished, and analyze the patch width with respect to the scale of textures. Various experiments are presented to validate the proposed model.</abstract><doi>10.48550/arxiv.2403.11038</doi><oa>free_for_read</oa></addata></record>
fulltext fulltext_linktorsrc
identifier DOI: 10.48550/arxiv.2403.11038
ispartof
issn
language eng
recordid cdi_arxiv_primary_2403_11038
source arXiv.org
subjects Computer Science - Computer Vision and Pattern Recognition
Computer Science - Numerical Analysis
Mathematics - Numerical Analysis
title Texture Edge detection by Patch consensus (TEP)
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-20T00%3A52%3A32IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-arxiv_GOX&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Texture%20Edge%20detection%20by%20Patch%20consensus%20(TEP)&rft.au=Cui,%20Guangyu&rft.date=2024-03-16&rft_id=info:doi/10.48550/arxiv.2403.11038&rft_dat=%3Carxiv_GOX%3E2403_11038%3C/arxiv_GOX%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true