Shortest Paths of Mutually Visible Robots
Given a set of $n$ point robots inside a simple polygon $P$, the task is to move the robots from their starting positions to their target positions along their shortest paths, while the mutual visibility of these robots is preserved. Previous work only considered two robots. In this paper, we presen...
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creator | Alsaedi, Rusul J Gudmundsson, Joachim van Renssen, André |
description | Given a set of $n$ point robots inside a simple polygon $P$, the task is to
move the robots from their starting positions to their target positions along
their shortest paths, while the mutual visibility of these robots is preserved.
Previous work only considered two robots. In this paper, we present an $O(mn)$
time algorithm, where $m$ is the complexity of the polygon, when all the
starting positions lie on a line segment $S$, all the target positions lie on a
line segment $T$, and $S$ and $T$ do not intersect. We also argue that there is
no polynomial-time algorithm, whose running time depends only on $n$ and $m$,
that uses a single strategy for the case where $S$ and $T$ intersect. |
doi_str_mv | 10.48550/arxiv.2309.16901 |
format | Article |
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move the robots from their starting positions to their target positions along
their shortest paths, while the mutual visibility of these robots is preserved.
Previous work only considered two robots. In this paper, we present an $O(mn)$
time algorithm, where $m$ is the complexity of the polygon, when all the
starting positions lie on a line segment $S$, all the target positions lie on a
line segment $T$, and $S$ and $T$ do not intersect. We also argue that there is
no polynomial-time algorithm, whose running time depends only on $n$ and $m$,
that uses a single strategy for the case where $S$ and $T$ intersect.</description><identifier>DOI: 10.48550/arxiv.2309.16901</identifier><language>eng</language><subject>Computer Science - Computational Geometry</subject><creationdate>2023-09</creationdate><rights>http://arxiv.org/licenses/nonexclusive-distrib/1.0</rights><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>228,230,780,885</link.rule.ids><linktorsrc>$$Uhttps://arxiv.org/abs/2309.16901$$EView_record_in_Cornell_University$$FView_record_in_$$GCornell_University$$Hfree_for_read</linktorsrc><backlink>$$Uhttps://doi.org/10.48550/arXiv.2309.16901$$DView paper in arXiv$$Hfree_for_read</backlink></links><search><creatorcontrib>Alsaedi, Rusul J</creatorcontrib><creatorcontrib>Gudmundsson, Joachim</creatorcontrib><creatorcontrib>van Renssen, André</creatorcontrib><title>Shortest Paths of Mutually Visible Robots</title><description>Given a set of $n$ point robots inside a simple polygon $P$, the task is to
move the robots from their starting positions to their target positions along
their shortest paths, while the mutual visibility of these robots is preserved.
Previous work only considered two robots. In this paper, we present an $O(mn)$
time algorithm, where $m$ is the complexity of the polygon, when all the
starting positions lie on a line segment $S$, all the target positions lie on a
line segment $T$, and $S$ and $T$ do not intersect. We also argue that there is
no polynomial-time algorithm, whose running time depends only on $n$ and $m$,
that uses a single strategy for the case where $S$ and $T$ intersect.</description><subject>Computer Science - Computational Geometry</subject><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2023</creationdate><recordtype>article</recordtype><sourceid>GOX</sourceid><recordid>eNotzj2rwjAYhuEsDqLnBziZ1aE9SdM0ZhQ5RwVFUXEt75sPLFQqTRT9935Ozz09XIQMOEvzsZTsF9pbdU0zwXTKC814l4x2x6aNLkS6gXgMtPF0dYkXqOs7PVShwtrRbYNNDH3S8VAH9_PdHtn__-2n82S5ni2mk2UCheJJhtIYxXLu0XhhnTGYj5X2mCnBAUWBzhqXW8601xafzSR46wpQHKWUokeGn9u3tTy31Qnae_kyl2-zeACXdTz2</recordid><startdate>20230928</startdate><enddate>20230928</enddate><creator>Alsaedi, Rusul J</creator><creator>Gudmundsson, Joachim</creator><creator>van Renssen, André</creator><scope>AKY</scope><scope>GOX</scope></search><sort><creationdate>20230928</creationdate><title>Shortest Paths of Mutually Visible Robots</title><author>Alsaedi, Rusul J ; Gudmundsson, Joachim ; van Renssen, André</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-a671-2b5cc7041fbcf3deccb4879fb2731ab36bedce4d109f9dbdce05afde6a71b5553</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2023</creationdate><topic>Computer Science - Computational Geometry</topic><toplevel>online_resources</toplevel><creatorcontrib>Alsaedi, Rusul J</creatorcontrib><creatorcontrib>Gudmundsson, Joachim</creatorcontrib><creatorcontrib>van Renssen, André</creatorcontrib><collection>arXiv Computer Science</collection><collection>arXiv.org</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Alsaedi, Rusul J</au><au>Gudmundsson, Joachim</au><au>van Renssen, André</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Shortest Paths of Mutually Visible Robots</atitle><date>2023-09-28</date><risdate>2023</risdate><abstract>Given a set of $n$ point robots inside a simple polygon $P$, the task is to
move the robots from their starting positions to their target positions along
their shortest paths, while the mutual visibility of these robots is preserved.
Previous work only considered two robots. In this paper, we present an $O(mn)$
time algorithm, where $m$ is the complexity of the polygon, when all the
starting positions lie on a line segment $S$, all the target positions lie on a
line segment $T$, and $S$ and $T$ do not intersect. We also argue that there is
no polynomial-time algorithm, whose running time depends only on $n$ and $m$,
that uses a single strategy for the case where $S$ and $T$ intersect.</abstract><doi>10.48550/arxiv.2309.16901</doi><oa>free_for_read</oa></addata></record> |
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subjects | Computer Science - Computational Geometry |
title | Shortest Paths of Mutually Visible Robots |
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