Dialog-to-Actions: Building Task-Oriented Dialogue System via Action-Level Generation
End-to-end generation-based approaches have been investigated and applied in task-oriented dialogue systems. However, in industrial scenarios, existing methods face the bottlenecks of controllability (e.g., domain-inconsistent responses, repetition problem, etc) and efficiency (e.g., long computatio...
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creator | Hua, Yuncheng Xi, Xiangyu Jiang, Zheng Zhang, Guanwei Sun, Chaobo Wan, Guanglu Ye, Wei |
description | End-to-end generation-based approaches have been investigated and applied in
task-oriented dialogue systems. However, in industrial scenarios, existing
methods face the bottlenecks of controllability (e.g., domain-inconsistent
responses, repetition problem, etc) and efficiency (e.g., long computation
time, etc). In this paper, we propose a task-oriented dialogue system via
action-level generation. Specifically, we first construct dialogue actions from
large-scale dialogues and represent each natural language (NL) response as a
sequence of dialogue actions. Further, we train a Sequence-to-Sequence model
which takes the dialogue history as input and outputs sequence of dialogue
actions. The generated dialogue actions are transformed into verbal responses.
Experimental results show that our light-weighted method achieves competitive
performance, and has the advantage of controllability and efficiency. |
doi_str_mv | 10.48550/arxiv.2304.00884 |
format | Article |
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task-oriented dialogue systems. However, in industrial scenarios, existing
methods face the bottlenecks of controllability (e.g., domain-inconsistent
responses, repetition problem, etc) and efficiency (e.g., long computation
time, etc). In this paper, we propose a task-oriented dialogue system via
action-level generation. Specifically, we first construct dialogue actions from
large-scale dialogues and represent each natural language (NL) response as a
sequence of dialogue actions. Further, we train a Sequence-to-Sequence model
which takes the dialogue history as input and outputs sequence of dialogue
actions. The generated dialogue actions are transformed into verbal responses.
Experimental results show that our light-weighted method achieves competitive
performance, and has the advantage of controllability and efficiency.</description><identifier>DOI: 10.48550/arxiv.2304.00884</identifier><language>eng</language><subject>Computer Science - Computation and Language</subject><creationdate>2023-04</creationdate><rights>http://creativecommons.org/licenses/by/4.0</rights><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>228,230,776,881</link.rule.ids><linktorsrc>$$Uhttps://arxiv.org/abs/2304.00884$$EView_record_in_Cornell_University$$FView_record_in_$$GCornell_University$$Hfree_for_read</linktorsrc><backlink>$$Uhttps://doi.org/10.48550/arXiv.2304.00884$$DView paper in arXiv$$Hfree_for_read</backlink></links><search><creatorcontrib>Hua, Yuncheng</creatorcontrib><creatorcontrib>Xi, Xiangyu</creatorcontrib><creatorcontrib>Jiang, Zheng</creatorcontrib><creatorcontrib>Zhang, Guanwei</creatorcontrib><creatorcontrib>Sun, Chaobo</creatorcontrib><creatorcontrib>Wan, Guanglu</creatorcontrib><creatorcontrib>Ye, Wei</creatorcontrib><title>Dialog-to-Actions: Building Task-Oriented Dialogue System via Action-Level Generation</title><description>End-to-end generation-based approaches have been investigated and applied in
task-oriented dialogue systems. However, in industrial scenarios, existing
methods face the bottlenecks of controllability (e.g., domain-inconsistent
responses, repetition problem, etc) and efficiency (e.g., long computation
time, etc). In this paper, we propose a task-oriented dialogue system via
action-level generation. Specifically, we first construct dialogue actions from
large-scale dialogues and represent each natural language (NL) response as a
sequence of dialogue actions. Further, we train a Sequence-to-Sequence model
which takes the dialogue history as input and outputs sequence of dialogue
actions. The generated dialogue actions are transformed into verbal responses.
Experimental results show that our light-weighted method achieves competitive
performance, and has the advantage of controllability and efficiency.</description><subject>Computer Science - Computation and Language</subject><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2023</creationdate><recordtype>article</recordtype><sourceid>GOX</sourceid><recordid>eNotj8tuwjAURL3pooJ-QFf1Dzg4fiQOO0opVIrEAlhHl_gaWYQEOSGCvy8QViMdzYx0CPmMeaSM1nwC4er7SEiuIs6NUe9k9-Ohag6sa9is7HxTt1P6ffGV9fWBbqE9snXwWHdo6dC8IN3c2g5PtPdAhw3LsceKLrHGAA8wJm8OqhY_Xjkim9_Fdr5i-Xr5N5_lDJJUMSsznRirURhwKpUaHGZOyTgBsJnO7hAF8L1BFEqmUuxdCiYuEx7bkqMcka_h9alVnIM_QbgVD73iqSf_AXVmSyc</recordid><startdate>20230403</startdate><enddate>20230403</enddate><creator>Hua, Yuncheng</creator><creator>Xi, Xiangyu</creator><creator>Jiang, Zheng</creator><creator>Zhang, Guanwei</creator><creator>Sun, Chaobo</creator><creator>Wan, Guanglu</creator><creator>Ye, Wei</creator><scope>AKY</scope><scope>GOX</scope></search><sort><creationdate>20230403</creationdate><title>Dialog-to-Actions: Building Task-Oriented Dialogue System via Action-Level Generation</title><author>Hua, Yuncheng ; Xi, Xiangyu ; Jiang, Zheng ; Zhang, Guanwei ; Sun, Chaobo ; Wan, Guanglu ; Ye, Wei</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-a674-d39568d5e28af4735afe9f4316aad959af4e2a0b8ee243732bf7a81c601dc0e3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2023</creationdate><topic>Computer Science - Computation and Language</topic><toplevel>online_resources</toplevel><creatorcontrib>Hua, Yuncheng</creatorcontrib><creatorcontrib>Xi, Xiangyu</creatorcontrib><creatorcontrib>Jiang, Zheng</creatorcontrib><creatorcontrib>Zhang, Guanwei</creatorcontrib><creatorcontrib>Sun, Chaobo</creatorcontrib><creatorcontrib>Wan, Guanglu</creatorcontrib><creatorcontrib>Ye, Wei</creatorcontrib><collection>arXiv Computer Science</collection><collection>arXiv.org</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Hua, Yuncheng</au><au>Xi, Xiangyu</au><au>Jiang, Zheng</au><au>Zhang, Guanwei</au><au>Sun, Chaobo</au><au>Wan, Guanglu</au><au>Ye, Wei</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Dialog-to-Actions: Building Task-Oriented Dialogue System via Action-Level Generation</atitle><date>2023-04-03</date><risdate>2023</risdate><abstract>End-to-end generation-based approaches have been investigated and applied in
task-oriented dialogue systems. However, in industrial scenarios, existing
methods face the bottlenecks of controllability (e.g., domain-inconsistent
responses, repetition problem, etc) and efficiency (e.g., long computation
time, etc). In this paper, we propose a task-oriented dialogue system via
action-level generation. Specifically, we first construct dialogue actions from
large-scale dialogues and represent each natural language (NL) response as a
sequence of dialogue actions. Further, we train a Sequence-to-Sequence model
which takes the dialogue history as input and outputs sequence of dialogue
actions. The generated dialogue actions are transformed into verbal responses.
Experimental results show that our light-weighted method achieves competitive
performance, and has the advantage of controllability and efficiency.</abstract><doi>10.48550/arxiv.2304.00884</doi><oa>free_for_read</oa></addata></record> |
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subjects | Computer Science - Computation and Language |
title | Dialog-to-Actions: Building Task-Oriented Dialogue System via Action-Level Generation |
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