CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesis
In this work, we focus on a novel task of category-level functional hand-object manipulation synthesis covering both rigid and articulated object categories. Given an object geometry, an initial human hand pose as well as a sparse control sequence of object poses, our goal is to generate a physicall...
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creator | Zheng, Juntian Zheng, Qingyuan Fang, Lixing Liu, Yun Yi, Li |
description | In this work, we focus on a novel task of category-level functional
hand-object manipulation synthesis covering both rigid and articulated object
categories. Given an object geometry, an initial human hand pose as well as a
sparse control sequence of object poses, our goal is to generate a physically
reasonable hand-object manipulation sequence that performs like human beings.
To address such a challenge, we first design CAnonicalized Manipulation Spaces
(CAMS), a two-level space hierarchy that canonicalizes the hand poses in an
object-centric and contact-centric view. Benefiting from the representation
capability of CAMS, we then present a two-stage framework for synthesizing
human-like manipulation animations. Our framework achieves state-of-the-art
performance for both rigid and articulated categories with impressive visual
effects. Codes and video results can be found at our project homepage:
https://cams-hoi.github.io/ |
doi_str_mv | 10.48550/arxiv.2303.15469 |
format | Article |
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hand-object manipulation synthesis covering both rigid and articulated object
categories. Given an object geometry, an initial human hand pose as well as a
sparse control sequence of object poses, our goal is to generate a physically
reasonable hand-object manipulation sequence that performs like human beings.
To address such a challenge, we first design CAnonicalized Manipulation Spaces
(CAMS), a two-level space hierarchy that canonicalizes the hand poses in an
object-centric and contact-centric view. Benefiting from the representation
capability of CAMS, we then present a two-stage framework for synthesizing
human-like manipulation animations. Our framework achieves state-of-the-art
performance for both rigid and articulated categories with impressive visual
effects. Codes and video results can be found at our project homepage:
https://cams-hoi.github.io/</description><identifier>DOI: 10.48550/arxiv.2303.15469</identifier><language>eng</language><subject>Computer Science - Computer Vision and Pattern Recognition</subject><creationdate>2023-03</creationdate><rights>http://arxiv.org/licenses/nonexclusive-distrib/1.0</rights><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>228,230,780,885</link.rule.ids><linktorsrc>$$Uhttps://arxiv.org/abs/2303.15469$$EView_record_in_Cornell_University$$FView_record_in_$$GCornell_University$$Hfree_for_read</linktorsrc><backlink>$$Uhttps://doi.org/10.48550/arXiv.2303.15469$$DView paper in arXiv$$Hfree_for_read</backlink></links><search><creatorcontrib>Zheng, Juntian</creatorcontrib><creatorcontrib>Zheng, Qingyuan</creatorcontrib><creatorcontrib>Fang, Lixing</creatorcontrib><creatorcontrib>Liu, Yun</creatorcontrib><creatorcontrib>Yi, Li</creatorcontrib><title>CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesis</title><description>In this work, we focus on a novel task of category-level functional
hand-object manipulation synthesis covering both rigid and articulated object
categories. Given an object geometry, an initial human hand pose as well as a
sparse control sequence of object poses, our goal is to generate a physically
reasonable hand-object manipulation sequence that performs like human beings.
To address such a challenge, we first design CAnonicalized Manipulation Spaces
(CAMS), a two-level space hierarchy that canonicalizes the hand poses in an
object-centric and contact-centric view. Benefiting from the representation
capability of CAMS, we then present a two-stage framework for synthesizing
human-like manipulation animations. Our framework achieves state-of-the-art
performance for both rigid and articulated categories with impressive visual
effects. Codes and video results can be found at our project homepage:
https://cams-hoi.github.io/</description><subject>Computer Science - Computer Vision and Pattern Recognition</subject><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2023</creationdate><recordtype>article</recordtype><sourceid>GOX</sourceid><recordid>eNpdz7FOwzAYBGAvDKjwAEz4BRIc27ETtsiiFClVh3aP_ti_qVFwoiStCE-PWpiYbrk76SPkIWOpLPKcPcH4Fc4pF0ykWS5VeUuOptrun6mpYh-DhS58o6NbiGE4dTCHPtL9ABYn6vuRGpjxvR-XpMYzdnR9ivZSgY5uILpk136gnf-tlzgfcQrTHbnx0E14_5crcli_HMwmqXevb6aqE1C6TCxrvVSoQKNCm1muhbOqdR6tKFotc1eUHHUBnuus1A49L_KSMYnWay5RrMjj7-2V2gxj-IRxaS7k5koWP-BMUy0</recordid><startdate>20230325</startdate><enddate>20230325</enddate><creator>Zheng, Juntian</creator><creator>Zheng, Qingyuan</creator><creator>Fang, Lixing</creator><creator>Liu, Yun</creator><creator>Yi, Li</creator><scope>AKY</scope><scope>GOX</scope></search><sort><creationdate>20230325</creationdate><title>CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesis</title><author>Zheng, Juntian ; Zheng, Qingyuan ; Fang, Lixing ; Liu, Yun ; Yi, Li</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-a679-c0bf46e6a7e6ec1c273dc6bdfec38b745d892e78af27197def2859004ecf724e3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2023</creationdate><topic>Computer Science - Computer Vision and Pattern Recognition</topic><toplevel>online_resources</toplevel><creatorcontrib>Zheng, Juntian</creatorcontrib><creatorcontrib>Zheng, Qingyuan</creatorcontrib><creatorcontrib>Fang, Lixing</creatorcontrib><creatorcontrib>Liu, Yun</creatorcontrib><creatorcontrib>Yi, Li</creatorcontrib><collection>arXiv Computer Science</collection><collection>arXiv.org</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Zheng, Juntian</au><au>Zheng, Qingyuan</au><au>Fang, Lixing</au><au>Liu, Yun</au><au>Yi, Li</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesis</atitle><date>2023-03-25</date><risdate>2023</risdate><abstract>In this work, we focus on a novel task of category-level functional
hand-object manipulation synthesis covering both rigid and articulated object
categories. Given an object geometry, an initial human hand pose as well as a
sparse control sequence of object poses, our goal is to generate a physically
reasonable hand-object manipulation sequence that performs like human beings.
To address such a challenge, we first design CAnonicalized Manipulation Spaces
(CAMS), a two-level space hierarchy that canonicalizes the hand poses in an
object-centric and contact-centric view. Benefiting from the representation
capability of CAMS, we then present a two-stage framework for synthesizing
human-like manipulation animations. Our framework achieves state-of-the-art
performance for both rigid and articulated categories with impressive visual
effects. Codes and video results can be found at our project homepage:
https://cams-hoi.github.io/</abstract><doi>10.48550/arxiv.2303.15469</doi><oa>free_for_read</oa></addata></record> |
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subjects | Computer Science - Computer Vision and Pattern Recognition |
title | CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesis |
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