On Higher-Order Reachability Games vs May Reachability
We consider the reachability problem for higher-order functional programs and study the relationship between reachability games (i.e., the reachability problem for programs with angelic and demonic nondeterminism) and may-reachability (i.e., the reachability problem for programs with only angelic no...
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creator | Asada, Kazuyuki Katsura, Hiroyuki Kobayashi, Naoki |
description | We consider the reachability problem for higher-order functional programs and
study the relationship between reachability games (i.e., the reachability
problem for programs with angelic and demonic nondeterminism) and
may-reachability (i.e., the reachability problem for programs with only angelic
nondeterminism). We show that reachability games for order-n programs can be
reduced to may-reachability for order-(n+1) programs, and vice versa. We
formalize the reductions by using higher-order fixpoint logic and prove their
correctness. We also discuss applications of the reductions to higher-order
program verification. |
doi_str_mv | 10.48550/arxiv.2203.08416 |
format | Article |
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study the relationship between reachability games (i.e., the reachability
problem for programs with angelic and demonic nondeterminism) and
may-reachability (i.e., the reachability problem for programs with only angelic
nondeterminism). We show that reachability games for order-n programs can be
reduced to may-reachability for order-(n+1) programs, and vice versa. We
formalize the reductions by using higher-order fixpoint logic and prove their
correctness. We also discuss applications of the reductions to higher-order
program verification.</description><identifier>DOI: 10.48550/arxiv.2203.08416</identifier><language>eng</language><subject>Computer Science - Logic in Computer Science ; Computer Science - Programming Languages</subject><creationdate>2022-03</creationdate><rights>http://arxiv.org/licenses/nonexclusive-distrib/1.0</rights><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>228,230,776,881</link.rule.ids><linktorsrc>$$Uhttps://arxiv.org/abs/2203.08416$$EView_record_in_Cornell_University$$FView_record_in_$$GCornell_University$$Hfree_for_read</linktorsrc><backlink>$$Uhttps://doi.org/10.48550/arXiv.2203.08416$$DView paper in arXiv$$Hfree_for_read</backlink></links><search><creatorcontrib>Asada, Kazuyuki</creatorcontrib><creatorcontrib>Katsura, Hiroyuki</creatorcontrib><creatorcontrib>Kobayashi, Naoki</creatorcontrib><title>On Higher-Order Reachability Games vs May Reachability</title><description>We consider the reachability problem for higher-order functional programs and
study the relationship between reachability games (i.e., the reachability
problem for programs with angelic and demonic nondeterminism) and
may-reachability (i.e., the reachability problem for programs with only angelic
nondeterminism). We show that reachability games for order-n programs can be
reduced to may-reachability for order-(n+1) programs, and vice versa. We
formalize the reductions by using higher-order fixpoint logic and prove their
correctness. We also discuss applications of the reductions to higher-order
program verification.</description><subject>Computer Science - Logic in Computer Science</subject><subject>Computer Science - Programming Languages</subject><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2022</creationdate><recordtype>article</recordtype><sourceid>GOX</sourceid><recordid>eNpVj82KwjAUhbNxIdUHcGVeoDXNX9OliKOCUhD35Sa50YCKpCL27cdx3Lg6i3P4OB8hk5IV0ijFZpCe8VFwzkTBjCz1kOjmStfxeMKUN8ljonsEdwIbz_He0xVcsKOPju6g_2pGZBDg3OH4kxk5_CwPi3W-bVabxXybg6507p2umWfWBVMFp0yooZYWQVinGBdKlg7wtQFWGcURufWIAUvBlUIvvcjI9B_7Pt7eUrxA6ts_gfYtIH4B0_9Aog</recordid><startdate>20220316</startdate><enddate>20220316</enddate><creator>Asada, Kazuyuki</creator><creator>Katsura, Hiroyuki</creator><creator>Kobayashi, Naoki</creator><scope>AKY</scope><scope>GOX</scope></search><sort><creationdate>20220316</creationdate><title>On Higher-Order Reachability Games vs May Reachability</title><author>Asada, Kazuyuki ; Katsura, Hiroyuki ; Kobayashi, Naoki</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-a676-dc690d0bcf87fc58f9a94bea3bc5023541caec69a07852ee2bdeefe13255ed4d3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2022</creationdate><topic>Computer Science - Logic in Computer Science</topic><topic>Computer Science - Programming Languages</topic><toplevel>online_resources</toplevel><creatorcontrib>Asada, Kazuyuki</creatorcontrib><creatorcontrib>Katsura, Hiroyuki</creatorcontrib><creatorcontrib>Kobayashi, Naoki</creatorcontrib><collection>arXiv Computer Science</collection><collection>arXiv.org</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Asada, Kazuyuki</au><au>Katsura, Hiroyuki</au><au>Kobayashi, Naoki</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>On Higher-Order Reachability Games vs May Reachability</atitle><date>2022-03-16</date><risdate>2022</risdate><abstract>We consider the reachability problem for higher-order functional programs and
study the relationship between reachability games (i.e., the reachability
problem for programs with angelic and demonic nondeterminism) and
may-reachability (i.e., the reachability problem for programs with only angelic
nondeterminism). We show that reachability games for order-n programs can be
reduced to may-reachability for order-(n+1) programs, and vice versa. We
formalize the reductions by using higher-order fixpoint logic and prove their
correctness. We also discuss applications of the reductions to higher-order
program verification.</abstract><doi>10.48550/arxiv.2203.08416</doi><oa>free_for_read</oa></addata></record> |
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subjects | Computer Science - Logic in Computer Science Computer Science - Programming Languages |
title | On Higher-Order Reachability Games vs May Reachability |
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