Real-Time Gaze Tracking with Event-Driven Eye Segmentation
Gaze tracking is increasingly becoming an essential component in Augmented and Virtual Reality. Modern gaze tracking al gorithms are heavyweight; they operate at most 5 Hz on mobile processors despite that near-eye cameras comfortably operate at a r eal-time rate ($>$ 30 Hz). This paper presents...
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creator | Feng, Yu Goulding-Hotta, Nathan Khan, Asif Reyserhove, Hans Zhu, Yuhao |
description | Gaze tracking is increasingly becoming an essential component in Augmented
and Virtual Reality. Modern gaze tracking al gorithms are heavyweight; they
operate at most 5 Hz on mobile processors despite that near-eye cameras
comfortably operate at a r eal-time rate ($>$ 30 Hz). This paper presents a
real-time eye tracking algorithm that, on average, operates at 30 Hz on a
mobile processor, achieves \ang{0.1}--\ang{0.5} gaze accuracies, all the while
requiring only 30K parameters, one to two orders of magn itude smaller than
state-of-the-art eye tracking algorithms. The crux of our algorithm is an
Auto~ROI mode, which continuously pr edicts the Regions of Interest (ROIs) of
near-eye images and judiciously processes only the ROIs for gaze estimation. To
that end, we introduce a novel, lightweight ROI prediction algorithm by
emulating an event camera. We discuss how a software emulation of events
enables accurate ROI prediction without requiring special hardware. The code of
our paper is available at https://github.com/horizon-research/edgaze. |
doi_str_mv | 10.48550/arxiv.2201.07367 |
format | Article |
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and Virtual Reality. Modern gaze tracking al gorithms are heavyweight; they
operate at most 5 Hz on mobile processors despite that near-eye cameras
comfortably operate at a r eal-time rate ($>$ 30 Hz). This paper presents a
real-time eye tracking algorithm that, on average, operates at 30 Hz on a
mobile processor, achieves \ang{0.1}--\ang{0.5} gaze accuracies, all the while
requiring only 30K parameters, one to two orders of magn itude smaller than
state-of-the-art eye tracking algorithms. The crux of our algorithm is an
Auto~ROI mode, which continuously pr edicts the Regions of Interest (ROIs) of
near-eye images and judiciously processes only the ROIs for gaze estimation. To
that end, we introduce a novel, lightweight ROI prediction algorithm by
emulating an event camera. We discuss how a software emulation of events
enables accurate ROI prediction without requiring special hardware. The code of
our paper is available at https://github.com/horizon-research/edgaze.</description><identifier>DOI: 10.48550/arxiv.2201.07367</identifier><language>eng</language><subject>Computer Science - Human-Computer Interaction</subject><creationdate>2022-01</creationdate><rights>http://creativecommons.org/licenses/by/4.0</rights><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>228,230,776,881</link.rule.ids><linktorsrc>$$Uhttps://arxiv.org/abs/2201.07367$$EView_record_in_Cornell_University$$FView_record_in_$$GCornell_University$$Hfree_for_read</linktorsrc><backlink>$$Uhttps://doi.org/10.48550/arXiv.2201.07367$$DView paper in arXiv$$Hfree_for_read</backlink></links><search><creatorcontrib>Feng, Yu</creatorcontrib><creatorcontrib>Goulding-Hotta, Nathan</creatorcontrib><creatorcontrib>Khan, Asif</creatorcontrib><creatorcontrib>Reyserhove, Hans</creatorcontrib><creatorcontrib>Zhu, Yuhao</creatorcontrib><title>Real-Time Gaze Tracking with Event-Driven Eye Segmentation</title><description>Gaze tracking is increasingly becoming an essential component in Augmented
and Virtual Reality. Modern gaze tracking al gorithms are heavyweight; they
operate at most 5 Hz on mobile processors despite that near-eye cameras
comfortably operate at a r eal-time rate ($>$ 30 Hz). This paper presents a
real-time eye tracking algorithm that, on average, operates at 30 Hz on a
mobile processor, achieves \ang{0.1}--\ang{0.5} gaze accuracies, all the while
requiring only 30K parameters, one to two orders of magn itude smaller than
state-of-the-art eye tracking algorithms. The crux of our algorithm is an
Auto~ROI mode, which continuously pr edicts the Regions of Interest (ROIs) of
near-eye images and judiciously processes only the ROIs for gaze estimation. To
that end, we introduce a novel, lightweight ROI prediction algorithm by
emulating an event camera. We discuss how a software emulation of events
enables accurate ROI prediction without requiring special hardware. The code of
our paper is available at https://github.com/horizon-research/edgaze.</description><subject>Computer Science - Human-Computer Interaction</subject><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2022</creationdate><recordtype>article</recordtype><sourceid>GOX</sourceid><recordid>eNotj71uwjAURr0wVCkP0Kl-Aaf-SWzohiCFSkiV2uzRtX0NFiRFJqLA05PSTkc6w6fzEfIkeF5MypK_QDrHUy4lFzk3SpsH8vqJsGd1bJEu4Yq0TuB2sdvQn9hvaXXCrmeLFAfS6oL0CzftoKCP390jGQXYH3H8z4zUb1U9X7H1x_J9Plsz0MYwXzjreQgoDVitlSykUN5zwHKKAkSh5RDiBAetdTkZpPXCBgsu8KkLQWXk-W_2Ht8cUmwhXZrfE839hLoB6SZBuw</recordid><startdate>20220118</startdate><enddate>20220118</enddate><creator>Feng, Yu</creator><creator>Goulding-Hotta, Nathan</creator><creator>Khan, Asif</creator><creator>Reyserhove, Hans</creator><creator>Zhu, Yuhao</creator><scope>AKY</scope><scope>GOX</scope></search><sort><creationdate>20220118</creationdate><title>Real-Time Gaze Tracking with Event-Driven Eye Segmentation</title><author>Feng, Yu ; Goulding-Hotta, Nathan ; Khan, Asif ; Reyserhove, Hans ; Zhu, Yuhao</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-a677-d4cbd0ffe27ab66324213dd0ae59e1a1462367c10a6665859ebd1bfbacf09cff3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2022</creationdate><topic>Computer Science - Human-Computer Interaction</topic><toplevel>online_resources</toplevel><creatorcontrib>Feng, Yu</creatorcontrib><creatorcontrib>Goulding-Hotta, Nathan</creatorcontrib><creatorcontrib>Khan, Asif</creatorcontrib><creatorcontrib>Reyserhove, Hans</creatorcontrib><creatorcontrib>Zhu, Yuhao</creatorcontrib><collection>arXiv Computer Science</collection><collection>arXiv.org</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Feng, Yu</au><au>Goulding-Hotta, Nathan</au><au>Khan, Asif</au><au>Reyserhove, Hans</au><au>Zhu, Yuhao</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Real-Time Gaze Tracking with Event-Driven Eye Segmentation</atitle><date>2022-01-18</date><risdate>2022</risdate><abstract>Gaze tracking is increasingly becoming an essential component in Augmented
and Virtual Reality. Modern gaze tracking al gorithms are heavyweight; they
operate at most 5 Hz on mobile processors despite that near-eye cameras
comfortably operate at a r eal-time rate ($>$ 30 Hz). This paper presents a
real-time eye tracking algorithm that, on average, operates at 30 Hz on a
mobile processor, achieves \ang{0.1}--\ang{0.5} gaze accuracies, all the while
requiring only 30K parameters, one to two orders of magn itude smaller than
state-of-the-art eye tracking algorithms. The crux of our algorithm is an
Auto~ROI mode, which continuously pr edicts the Regions of Interest (ROIs) of
near-eye images and judiciously processes only the ROIs for gaze estimation. To
that end, we introduce a novel, lightweight ROI prediction algorithm by
emulating an event camera. We discuss how a software emulation of events
enables accurate ROI prediction without requiring special hardware. The code of
our paper is available at https://github.com/horizon-research/edgaze.</abstract><doi>10.48550/arxiv.2201.07367</doi><oa>free_for_read</oa></addata></record> |
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subjects | Computer Science - Human-Computer Interaction |
title | Real-Time Gaze Tracking with Event-Driven Eye Segmentation |
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