Lane Change Decision-Making through Deep Reinforcement Learning
Due to the complexity and volatility of the traffic environment, decision-making in autonomous driving is a significantly hard problem. In this project, we use a Deep Q-Network, along with rule-based constraints to make lane-changing decision. A safe and efficient lane change behavior may be obtaine...
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creator | Ghimire, Mukesh Choudhury, Malobika Roy Lagudu, Guna Sekhar Sai Harsha |
description | Due to the complexity and volatility of the traffic environment,
decision-making in autonomous driving is a significantly hard problem. In this
project, we use a Deep Q-Network, along with rule-based constraints to make
lane-changing decision. A safe and efficient lane change behavior may be
obtained by combining high-level lateral decision-making with low-level
rule-based trajectory monitoring. The agent is anticipated to perform
appropriate lane-change maneuvers in a real-world-like udacity simulator after
training it for a total of 100 episodes. The results shows that the rule-based
DQN performs better than the DQN method. The rule-based DQN achieves a safety
rate of 0.8 and average speed of 47 MPH |
doi_str_mv | 10.48550/arxiv.2112.14705 |
format | Article |
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decision-making in autonomous driving is a significantly hard problem. In this
project, we use a Deep Q-Network, along with rule-based constraints to make
lane-changing decision. A safe and efficient lane change behavior may be
obtained by combining high-level lateral decision-making with low-level
rule-based trajectory monitoring. The agent is anticipated to perform
appropriate lane-change maneuvers in a real-world-like udacity simulator after
training it for a total of 100 episodes. The results shows that the rule-based
DQN performs better than the DQN method. The rule-based DQN achieves a safety
rate of 0.8 and average speed of 47 MPH</description><identifier>DOI: 10.48550/arxiv.2112.14705</identifier><language>eng</language><subject>Computer Science - Artificial Intelligence ; Computer Science - Learning ; Computer Science - Robotics</subject><creationdate>2021-12</creationdate><rights>http://creativecommons.org/licenses/by-sa/4.0</rights><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>228,230,776,881</link.rule.ids><linktorsrc>$$Uhttps://arxiv.org/abs/2112.14705$$EView_record_in_Cornell_University$$FView_record_in_$$GCornell_University$$Hfree_for_read</linktorsrc><backlink>$$Uhttps://doi.org/10.48550/arXiv.2112.14705$$DView paper in arXiv$$Hfree_for_read</backlink></links><search><creatorcontrib>Ghimire, Mukesh</creatorcontrib><creatorcontrib>Choudhury, Malobika Roy</creatorcontrib><creatorcontrib>Lagudu, Guna Sekhar Sai Harsha</creatorcontrib><title>Lane Change Decision-Making through Deep Reinforcement Learning</title><description>Due to the complexity and volatility of the traffic environment,
decision-making in autonomous driving is a significantly hard problem. In this
project, we use a Deep Q-Network, along with rule-based constraints to make
lane-changing decision. A safe and efficient lane change behavior may be
obtained by combining high-level lateral decision-making with low-level
rule-based trajectory monitoring. The agent is anticipated to perform
appropriate lane-change maneuvers in a real-world-like udacity simulator after
training it for a total of 100 episodes. The results shows that the rule-based
DQN performs better than the DQN method. The rule-based DQN achieves a safety
rate of 0.8 and average speed of 47 MPH</description><subject>Computer Science - Artificial Intelligence</subject><subject>Computer Science - Learning</subject><subject>Computer Science - Robotics</subject><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2021</creationdate><recordtype>article</recordtype><sourceid>GOX</sourceid><recordid>eNotj8tKxDAYRrNxIaMP4GryAq25NslKpF6hIsjsy9_kTxvGSYfMKPr21tHVBx-HA4eQK85qZbVm11C-0mctOBc1V4bpc3LTQUbaTpBHpHfo0yHNuXqBbcojPU5l_hin5cc9fcOU41w87jAfaYdQ8sJckLMI7we8_N8V2Tzcb9qnqnt9fG5vuwoao6sGNfPeiKC1DDZy4Z2ARhk0g5QDBqHAKiHB6KhxYe3grHROu-gDssDkiqz_tKeCfl_SDsp3_1vSn0rkD24mQwI</recordid><startdate>20211223</startdate><enddate>20211223</enddate><creator>Ghimire, Mukesh</creator><creator>Choudhury, Malobika Roy</creator><creator>Lagudu, Guna Sekhar Sai Harsha</creator><scope>AKY</scope><scope>GOX</scope></search><sort><creationdate>20211223</creationdate><title>Lane Change Decision-Making through Deep Reinforcement Learning</title><author>Ghimire, Mukesh ; Choudhury, Malobika Roy ; Lagudu, Guna Sekhar Sai Harsha</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-a675-6e50cc72d553d8f12c92a647e7b33bed24a8423a75f5ee508b9839959fcde0d03</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2021</creationdate><topic>Computer Science - Artificial Intelligence</topic><topic>Computer Science - Learning</topic><topic>Computer Science - Robotics</topic><toplevel>online_resources</toplevel><creatorcontrib>Ghimire, Mukesh</creatorcontrib><creatorcontrib>Choudhury, Malobika Roy</creatorcontrib><creatorcontrib>Lagudu, Guna Sekhar Sai Harsha</creatorcontrib><collection>arXiv Computer Science</collection><collection>arXiv.org</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Ghimire, Mukesh</au><au>Choudhury, Malobika Roy</au><au>Lagudu, Guna Sekhar Sai Harsha</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Lane Change Decision-Making through Deep Reinforcement Learning</atitle><date>2021-12-23</date><risdate>2021</risdate><abstract>Due to the complexity and volatility of the traffic environment,
decision-making in autonomous driving is a significantly hard problem. In this
project, we use a Deep Q-Network, along with rule-based constraints to make
lane-changing decision. A safe and efficient lane change behavior may be
obtained by combining high-level lateral decision-making with low-level
rule-based trajectory monitoring. The agent is anticipated to perform
appropriate lane-change maneuvers in a real-world-like udacity simulator after
training it for a total of 100 episodes. The results shows that the rule-based
DQN performs better than the DQN method. The rule-based DQN achieves a safety
rate of 0.8 and average speed of 47 MPH</abstract><doi>10.48550/arxiv.2112.14705</doi><oa>free_for_read</oa></addata></record> |
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subjects | Computer Science - Artificial Intelligence Computer Science - Learning Computer Science - Robotics |
title | Lane Change Decision-Making through Deep Reinforcement Learning |
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