Education Games To Learn Basic Algorithm With Near Isometric Projection Method

Basic programming and algorithm learning is one of the compulsory subjects required for students majoring in computers. As this lesson is knowledge base, it is very important and essential that before learn programmings languages students must be encourages to learn it to avoid difficulties that by...

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Veröffentlicht in:arXiv.org 2020-05
Hauptverfasser: Istiono, Wirawan, Hijrah, Nur, Nawaningtyas P
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description Basic programming and algorithm learning is one of the compulsory subjects required for students majoring in computers. As this lesson is knowledge base, it is very important and essential that before learn programmings languages students must be encourages to learn it to avoid difficulties that by using the algorithm learning games application with Near Isometric Projection, Students or prospective students become more interested in learning algorithms and programming. In this study, basic learning algorithms focused on the material Sequencing, Overloading, Procedures, Recursive Loops and Conditionals, which are made so that it can make it easier for students to learn the basics of programming algorithms. The simulated results show that proposed Education Games with Near Isometric Projection method reach 83.87% statement of agreement that application games to learn basic programming algorithms were interesting and helped them to understand basic algorithm after testing using UAT. Testing with User Acceptance Test for 30 students of Multimedia Nusantara University
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source Freely Accessible Journals; arXiv.org
subjects Acceptance tests
Algorithms
Colleges & universities
Computer Science - Computer Science and Game Theory
Computer Science - Computers and Society
Computer simulation
Education
Games
Knowledge bases (artificial intelligence)
Machine learning
Multimedia
Programming
Projection
Students
title Education Games To Learn Basic Algorithm With Near Isometric Projection Method
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