The Explanation Game: Explaining Machine Learning Models Using Shapley Values

A number of techniques have been proposed to explain a machine learning model's prediction by attributing it to the corresponding input features. Popular among these are techniques that apply the Shapley value method from cooperative game theory. While existing papers focus on the axiomatic mot...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Merrick, Luke, Taly, Ankur
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page
container_issue
container_start_page
container_title
container_volume
creator Merrick, Luke
Taly, Ankur
description A number of techniques have been proposed to explain a machine learning model's prediction by attributing it to the corresponding input features. Popular among these are techniques that apply the Shapley value method from cooperative game theory. While existing papers focus on the axiomatic motivation of Shapley values, and efficient techniques for computing them, they offer little justification for the game formulations used, and do not address the uncertainty implicit in their methods' outputs. For instance, the popular SHAP algorithm's formulation may give substantial attributions to features that play no role in the model. In this work, we illustrate how subtle differences in the underlying game formulations of existing methods can cause large differences in the attributions for a prediction. We then present a general game formulation that unifies existing methods, and enables straightforward confidence intervals on their attributions. Furthermore, it allows us to interpret the attributions as contrastive explanations of an input relative to a distribution of reference inputs. We tie this idea to classic research in cognitive psychology on contrastive explanations, and propose a conceptual framework for generating and interpreting explanations for ML models, called formulate, approximate, explain (FAE). We apply this framework to explain black-box models trained on two UCI datasets and a Lending Club dataset.
doi_str_mv 10.48550/arxiv.1909.08128
format Article
fullrecord <record><control><sourceid>arxiv_GOX</sourceid><recordid>TN_cdi_arxiv_primary_1909_08128</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>1909_08128</sourcerecordid><originalsourceid>FETCH-LOGICAL-a678-946a67fc08818de27b5143c34ce60f1fed1a7ac46f4835f64baf7aeeb93a736e3</originalsourceid><addsrcrecordid>eNotj7FuwjAURb10QJQPYKp_IMHGju10qxDQSkEdmnaNXpznxpIxUQII_r6FMB3dM1zpEDLnLJUmy9gC-os_pzxnecoMX5oJ2ZUt0vWlCxDh6A-RbmGPr6Px0cdfugPb-oi0QOhHcWgwDPR7uI2vFrqAV_oD4YTDM3lyEAacPTgl5WZdrt6T4nP7sXorElDaJLlU_3SWGcNNg0tdZ1wKK6RFxRx32HDQYKVy0ojMKVmD04BY5wK0UCim5GW8vfdUXe_30F-rW1d17xJ_AcVIoA</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype></control><display><type>article</type><title>The Explanation Game: Explaining Machine Learning Models Using Shapley Values</title><source>arXiv.org</source><creator>Merrick, Luke ; Taly, Ankur</creator><creatorcontrib>Merrick, Luke ; Taly, Ankur</creatorcontrib><description>A number of techniques have been proposed to explain a machine learning model's prediction by attributing it to the corresponding input features. Popular among these are techniques that apply the Shapley value method from cooperative game theory. While existing papers focus on the axiomatic motivation of Shapley values, and efficient techniques for computing them, they offer little justification for the game formulations used, and do not address the uncertainty implicit in their methods' outputs. For instance, the popular SHAP algorithm's formulation may give substantial attributions to features that play no role in the model. In this work, we illustrate how subtle differences in the underlying game formulations of existing methods can cause large differences in the attributions for a prediction. We then present a general game formulation that unifies existing methods, and enables straightforward confidence intervals on their attributions. Furthermore, it allows us to interpret the attributions as contrastive explanations of an input relative to a distribution of reference inputs. We tie this idea to classic research in cognitive psychology on contrastive explanations, and propose a conceptual framework for generating and interpreting explanations for ML models, called formulate, approximate, explain (FAE). We apply this framework to explain black-box models trained on two UCI datasets and a Lending Club dataset.</description><identifier>DOI: 10.48550/arxiv.1909.08128</identifier><language>eng</language><subject>Computer Science - Artificial Intelligence ; Computer Science - Learning ; Statistics - Machine Learning</subject><creationdate>2019-09</creationdate><rights>http://arxiv.org/licenses/nonexclusive-distrib/1.0</rights><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>228,230,776,881</link.rule.ids><linktorsrc>$$Uhttps://arxiv.org/abs/1909.08128$$EView_record_in_Cornell_University$$FView_record_in_$$GCornell_University$$Hfree_for_read</linktorsrc><backlink>$$Uhttps://doi.org/10.48550/arXiv.1909.08128$$DView paper in arXiv$$Hfree_for_read</backlink></links><search><creatorcontrib>Merrick, Luke</creatorcontrib><creatorcontrib>Taly, Ankur</creatorcontrib><title>The Explanation Game: Explaining Machine Learning Models Using Shapley Values</title><description>A number of techniques have been proposed to explain a machine learning model's prediction by attributing it to the corresponding input features. Popular among these are techniques that apply the Shapley value method from cooperative game theory. While existing papers focus on the axiomatic motivation of Shapley values, and efficient techniques for computing them, they offer little justification for the game formulations used, and do not address the uncertainty implicit in their methods' outputs. For instance, the popular SHAP algorithm's formulation may give substantial attributions to features that play no role in the model. In this work, we illustrate how subtle differences in the underlying game formulations of existing methods can cause large differences in the attributions for a prediction. We then present a general game formulation that unifies existing methods, and enables straightforward confidence intervals on their attributions. Furthermore, it allows us to interpret the attributions as contrastive explanations of an input relative to a distribution of reference inputs. We tie this idea to classic research in cognitive psychology on contrastive explanations, and propose a conceptual framework for generating and interpreting explanations for ML models, called formulate, approximate, explain (FAE). We apply this framework to explain black-box models trained on two UCI datasets and a Lending Club dataset.</description><subject>Computer Science - Artificial Intelligence</subject><subject>Computer Science - Learning</subject><subject>Statistics - Machine Learning</subject><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2019</creationdate><recordtype>article</recordtype><sourceid>GOX</sourceid><recordid>eNotj7FuwjAURb10QJQPYKp_IMHGju10qxDQSkEdmnaNXpznxpIxUQII_r6FMB3dM1zpEDLnLJUmy9gC-os_pzxnecoMX5oJ2ZUt0vWlCxDh6A-RbmGPr6Px0cdfugPb-oi0QOhHcWgwDPR7uI2vFrqAV_oD4YTDM3lyEAacPTgl5WZdrt6T4nP7sXorElDaJLlU_3SWGcNNg0tdZ1wKK6RFxRx32HDQYKVy0ojMKVmD04BY5wK0UCim5GW8vfdUXe_30F-rW1d17xJ_AcVIoA</recordid><startdate>20190917</startdate><enddate>20190917</enddate><creator>Merrick, Luke</creator><creator>Taly, Ankur</creator><scope>AKY</scope><scope>EPD</scope><scope>GOX</scope></search><sort><creationdate>20190917</creationdate><title>The Explanation Game: Explaining Machine Learning Models Using Shapley Values</title><author>Merrick, Luke ; Taly, Ankur</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-a678-946a67fc08818de27b5143c34ce60f1fed1a7ac46f4835f64baf7aeeb93a736e3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2019</creationdate><topic>Computer Science - Artificial Intelligence</topic><topic>Computer Science - Learning</topic><topic>Statistics - Machine Learning</topic><toplevel>online_resources</toplevel><creatorcontrib>Merrick, Luke</creatorcontrib><creatorcontrib>Taly, Ankur</creatorcontrib><collection>arXiv Computer Science</collection><collection>arXiv Statistics</collection><collection>arXiv.org</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Merrick, Luke</au><au>Taly, Ankur</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>The Explanation Game: Explaining Machine Learning Models Using Shapley Values</atitle><date>2019-09-17</date><risdate>2019</risdate><abstract>A number of techniques have been proposed to explain a machine learning model's prediction by attributing it to the corresponding input features. Popular among these are techniques that apply the Shapley value method from cooperative game theory. While existing papers focus on the axiomatic motivation of Shapley values, and efficient techniques for computing them, they offer little justification for the game formulations used, and do not address the uncertainty implicit in their methods' outputs. For instance, the popular SHAP algorithm's formulation may give substantial attributions to features that play no role in the model. In this work, we illustrate how subtle differences in the underlying game formulations of existing methods can cause large differences in the attributions for a prediction. We then present a general game formulation that unifies existing methods, and enables straightforward confidence intervals on their attributions. Furthermore, it allows us to interpret the attributions as contrastive explanations of an input relative to a distribution of reference inputs. We tie this idea to classic research in cognitive psychology on contrastive explanations, and propose a conceptual framework for generating and interpreting explanations for ML models, called formulate, approximate, explain (FAE). We apply this framework to explain black-box models trained on two UCI datasets and a Lending Club dataset.</abstract><doi>10.48550/arxiv.1909.08128</doi><oa>free_for_read</oa></addata></record>
fulltext fulltext_linktorsrc
identifier DOI: 10.48550/arxiv.1909.08128
ispartof
issn
language eng
recordid cdi_arxiv_primary_1909_08128
source arXiv.org
subjects Computer Science - Artificial Intelligence
Computer Science - Learning
Statistics - Machine Learning
title The Explanation Game: Explaining Machine Learning Models Using Shapley Values
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-27T18%3A28%3A52IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-arxiv_GOX&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=The%20Explanation%20Game:%20Explaining%20Machine%20Learning%20Models%20Using%20Shapley%20Values&rft.au=Merrick,%20Luke&rft.date=2019-09-17&rft_id=info:doi/10.48550/arxiv.1909.08128&rft_dat=%3Carxiv_GOX%3E1909_08128%3C/arxiv_GOX%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true