Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Research
The purpose of this technical report is two-fold. First of all, it introduces a suite of challenging continuous control tasks (integrated with OpenAI Gym) based on currently existing robotics hardware. The tasks include pushing, sliding and pick & place with a Fetch robotic arm as well as in-han...
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creator | Plappert, Matthias Andrychowicz, Marcin Ray, Alex McGrew, Bob Baker, Bowen Powell, Glenn Schneider, Jonas Tobin, Josh Chociej, Maciek Welinder, Peter Kumar, Vikash Zaremba, Wojciech |
description | The purpose of this technical report is two-fold. First of all, it introduces
a suite of challenging continuous control tasks (integrated with OpenAI Gym)
based on currently existing robotics hardware. The tasks include pushing,
sliding and pick & place with a Fetch robotic arm as well as in-hand object
manipulation with a Shadow Dexterous Hand. All tasks have sparse binary rewards
and follow a Multi-Goal Reinforcement Learning (RL) framework in which an agent
is told what to do using an additional input.
The second part of the paper presents a set of concrete research ideas for
improving RL algorithms, most of which are related to Multi-Goal RL and
Hindsight Experience Replay. |
doi_str_mv | 10.48550/arxiv.1802.09464 |
format | Article |
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a suite of challenging continuous control tasks (integrated with OpenAI Gym)
based on currently existing robotics hardware. The tasks include pushing,
sliding and pick & place with a Fetch robotic arm as well as in-hand object
manipulation with a Shadow Dexterous Hand. All tasks have sparse binary rewards
and follow a Multi-Goal Reinforcement Learning (RL) framework in which an agent
is told what to do using an additional input.
The second part of the paper presents a set of concrete research ideas for
improving RL algorithms, most of which are related to Multi-Goal RL and
Hindsight Experience Replay.</description><identifier>DOI: 10.48550/arxiv.1802.09464</identifier><language>eng</language><subject>Computer Science - Artificial Intelligence ; Computer Science - Learning ; Computer Science - Robotics</subject><creationdate>2018-02</creationdate><rights>http://arxiv.org/licenses/nonexclusive-distrib/1.0</rights><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-a1154-3215e109ff18781f686f3c199756865e8bfa639e36f071ddef43082bc7173f4c3</citedby></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>228,230,776,881</link.rule.ids><linktorsrc>$$Uhttps://arxiv.org/abs/1802.09464$$EView_record_in_Cornell_University$$FView_record_in_$$GCornell_University$$Hfree_for_read</linktorsrc><backlink>$$Uhttps://doi.org/10.48550/arXiv.1802.09464$$DView paper in arXiv$$Hfree_for_read</backlink></links><search><creatorcontrib>Plappert, Matthias</creatorcontrib><creatorcontrib>Andrychowicz, Marcin</creatorcontrib><creatorcontrib>Ray, Alex</creatorcontrib><creatorcontrib>McGrew, Bob</creatorcontrib><creatorcontrib>Baker, Bowen</creatorcontrib><creatorcontrib>Powell, Glenn</creatorcontrib><creatorcontrib>Schneider, Jonas</creatorcontrib><creatorcontrib>Tobin, Josh</creatorcontrib><creatorcontrib>Chociej, Maciek</creatorcontrib><creatorcontrib>Welinder, Peter</creatorcontrib><creatorcontrib>Kumar, Vikash</creatorcontrib><creatorcontrib>Zaremba, Wojciech</creatorcontrib><title>Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Research</title><description>The purpose of this technical report is two-fold. First of all, it introduces
a suite of challenging continuous control tasks (integrated with OpenAI Gym)
based on currently existing robotics hardware. The tasks include pushing,
sliding and pick & place with a Fetch robotic arm as well as in-hand object
manipulation with a Shadow Dexterous Hand. All tasks have sparse binary rewards
and follow a Multi-Goal Reinforcement Learning (RL) framework in which an agent
is told what to do using an additional input.
The second part of the paper presents a set of concrete research ideas for
improving RL algorithms, most of which are related to Multi-Goal RL and
Hindsight Experience Replay.</description><subject>Computer Science - Artificial Intelligence</subject><subject>Computer Science - Learning</subject><subject>Computer Science - Robotics</subject><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2018</creationdate><recordtype>article</recordtype><sourceid>GOX</sourceid><recordid>eNotj0FOwzAURL1hgQoHYFVfIME_thOHHYpKQQpCqugSRY7z3VpKbXDSCm6PW1jNjDQz0iPkDlgulJTsXsdvd8pBsSJntSjFNfl4PY6zy9ZBj3SDztsQDR7Qz7RFHb3zuwfa7PU4ot-lQDehD7MzE135k4vBn6sT1X5I668jTjNND8lPaW32N-TK6nHC239dkO3T6r15ztq39Uvz2GYaQIqMFyARWG0tqEqBLVVpuYG6rmSyElVvdclr5KVlFQwDWsGZKnpTQcWtMHxBln-_F8DuM7qDjj_dGbS7gPJfGpdOSQ</recordid><startdate>20180226</startdate><enddate>20180226</enddate><creator>Plappert, Matthias</creator><creator>Andrychowicz, Marcin</creator><creator>Ray, Alex</creator><creator>McGrew, Bob</creator><creator>Baker, Bowen</creator><creator>Powell, Glenn</creator><creator>Schneider, Jonas</creator><creator>Tobin, Josh</creator><creator>Chociej, Maciek</creator><creator>Welinder, Peter</creator><creator>Kumar, Vikash</creator><creator>Zaremba, Wojciech</creator><scope>AKY</scope><scope>GOX</scope></search><sort><creationdate>20180226</creationdate><title>Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Research</title><author>Plappert, Matthias ; Andrychowicz, Marcin ; Ray, Alex ; McGrew, Bob ; Baker, Bowen ; Powell, Glenn ; Schneider, Jonas ; Tobin, Josh ; Chociej, Maciek ; Welinder, Peter ; Kumar, Vikash ; Zaremba, Wojciech</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-a1154-3215e109ff18781f686f3c199756865e8bfa639e36f071ddef43082bc7173f4c3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2018</creationdate><topic>Computer Science - Artificial Intelligence</topic><topic>Computer Science - Learning</topic><topic>Computer Science - Robotics</topic><toplevel>online_resources</toplevel><creatorcontrib>Plappert, Matthias</creatorcontrib><creatorcontrib>Andrychowicz, Marcin</creatorcontrib><creatorcontrib>Ray, Alex</creatorcontrib><creatorcontrib>McGrew, Bob</creatorcontrib><creatorcontrib>Baker, Bowen</creatorcontrib><creatorcontrib>Powell, Glenn</creatorcontrib><creatorcontrib>Schneider, Jonas</creatorcontrib><creatorcontrib>Tobin, Josh</creatorcontrib><creatorcontrib>Chociej, Maciek</creatorcontrib><creatorcontrib>Welinder, Peter</creatorcontrib><creatorcontrib>Kumar, Vikash</creatorcontrib><creatorcontrib>Zaremba, Wojciech</creatorcontrib><collection>arXiv Computer Science</collection><collection>arXiv.org</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Plappert, Matthias</au><au>Andrychowicz, Marcin</au><au>Ray, Alex</au><au>McGrew, Bob</au><au>Baker, Bowen</au><au>Powell, Glenn</au><au>Schneider, Jonas</au><au>Tobin, Josh</au><au>Chociej, Maciek</au><au>Welinder, Peter</au><au>Kumar, Vikash</au><au>Zaremba, Wojciech</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Research</atitle><date>2018-02-26</date><risdate>2018</risdate><abstract>The purpose of this technical report is two-fold. First of all, it introduces
a suite of challenging continuous control tasks (integrated with OpenAI Gym)
based on currently existing robotics hardware. The tasks include pushing,
sliding and pick & place with a Fetch robotic arm as well as in-hand object
manipulation with a Shadow Dexterous Hand. All tasks have sparse binary rewards
and follow a Multi-Goal Reinforcement Learning (RL) framework in which an agent
is told what to do using an additional input.
The second part of the paper presents a set of concrete research ideas for
improving RL algorithms, most of which are related to Multi-Goal RL and
Hindsight Experience Replay.</abstract><doi>10.48550/arxiv.1802.09464</doi><oa>free_for_read</oa></addata></record> |
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subjects | Computer Science - Artificial Intelligence Computer Science - Learning Computer Science - Robotics |
title | Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Research |
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