An investigation into language complexity of World-of-Warcraft game-external texts
We present a language complexity analysis of World of Warcraft (WoW) community texts, which we compare to texts from a general corpus of web English. Results from several complexity types are presented, including lexical diversity, density, readability and syntactic complexity. The language of WoW t...
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creator | Šuster, Simon |
description | We present a language complexity analysis of World of Warcraft (WoW)
community texts, which we compare to texts from a general corpus of web
English. Results from several complexity types are presented, including lexical
diversity, density, readability and syntactic complexity. The language of WoW
texts is found to be comparable to the general corpus on some complexity
measures, yet more specialized on other measures. Our findings can be used by
educators willing to include game-related activities into school curricula. |
doi_str_mv | 10.48550/arxiv.1502.02655 |
format | Article |
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community texts, which we compare to texts from a general corpus of web
English. Results from several complexity types are presented, including lexical
diversity, density, readability and syntactic complexity. The language of WoW
texts is found to be comparable to the general corpus on some complexity
measures, yet more specialized on other measures. Our findings can be used by
educators willing to include game-related activities into school curricula.</description><identifier>DOI: 10.48550/arxiv.1502.02655</identifier><language>eng</language><subject>Computer Science - Computation and Language</subject><creationdate>2015-02</creationdate><rights>http://arxiv.org/licenses/nonexclusive-distrib/1.0</rights><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>228,230,780,885</link.rule.ids><linktorsrc>$$Uhttps://arxiv.org/abs/1502.02655$$EView_record_in_Cornell_University$$FView_record_in_$$GCornell_University$$Hfree_for_read</linktorsrc><backlink>$$Uhttps://doi.org/10.48550/arXiv.1502.02655$$DView paper in arXiv$$Hfree_for_read</backlink></links><search><creatorcontrib>Šuster, Simon</creatorcontrib><title>An investigation into language complexity of World-of-Warcraft game-external texts</title><description>We present a language complexity analysis of World of Warcraft (WoW)
community texts, which we compare to texts from a general corpus of web
English. Results from several complexity types are presented, including lexical
diversity, density, readability and syntactic complexity. The language of WoW
texts is found to be comparable to the general corpus on some complexity
measures, yet more specialized on other measures. Our findings can be used by
educators willing to include game-related activities into school curricula.</description><subject>Computer Science - Computation and Language</subject><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2015</creationdate><recordtype>article</recordtype><sourceid>GOX</sourceid><recordid>eNotj71qwzAURrV0KGkfoFP1AnIlS7KUMYT-QaBQAhnNtXxlBLIVZDU4b98k7fR9ZzlwCHkSvFJWa_4CeQmnSmheV7xutL4n35uJhumEcwkDlJCuVBKNMA0_MCB1aTxGXEI50-TpIeXYs-TZAbLL4AsdYESGS8E8QaTl8uYHcuchzvj4vyuyf3vdbz_Y7uv9c7vZMWiMZsbD2tsagBvVeyE6pUHVaFBy7dA4kNwpaKToerD6gsIByn6tfMc7Za1ckec_7S2qPeYwQj6317j2Fid_AaSmS80</recordid><startdate>20150207</startdate><enddate>20150207</enddate><creator>Šuster, Simon</creator><scope>AKY</scope><scope>GOX</scope></search><sort><creationdate>20150207</creationdate><title>An investigation into language complexity of World-of-Warcraft game-external texts</title><author>Šuster, Simon</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-a675-7fa9f82aa074df11b45a42e7e305ce7ca30c4a631bda85ca31cae3d94fb0b4883</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2015</creationdate><topic>Computer Science - Computation and Language</topic><toplevel>online_resources</toplevel><creatorcontrib>Šuster, Simon</creatorcontrib><collection>arXiv Computer Science</collection><collection>arXiv.org</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Šuster, Simon</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>An investigation into language complexity of World-of-Warcraft game-external texts</atitle><date>2015-02-07</date><risdate>2015</risdate><abstract>We present a language complexity analysis of World of Warcraft (WoW)
community texts, which we compare to texts from a general corpus of web
English. Results from several complexity types are presented, including lexical
diversity, density, readability and syntactic complexity. The language of WoW
texts is found to be comparable to the general corpus on some complexity
measures, yet more specialized on other measures. Our findings can be used by
educators willing to include game-related activities into school curricula.</abstract><doi>10.48550/arxiv.1502.02655</doi><oa>free_for_read</oa></addata></record> |
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subjects | Computer Science - Computation and Language |
title | An investigation into language complexity of World-of-Warcraft game-external texts |
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