Can users react toward an on-screen agent as if they are reacting toward a robotic agent?

Our former study showed that users tended not to react to an on-screen agent's invitation of a Shiritori game (a last and first game), but did to a robotic agent. Thus, the purpose of this study was to investigate the contributing factors that could make the users react toward an on-screen agen...

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Hauptverfasser: Komatsu, Takanori, Kuki, Nozomi
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description Our former study showed that users tended not to react to an on-screen agent's invitation of a Shiritori game (a last and first game), but did to a robotic agent. Thus, the purpose of this study was to investigate the contributing factors that could make the users react toward an on-screen agent as if they were reacting toward a robotic agent. The results showed that the participants who first accepted the invitation of a robotic agent that was assigned an attractive character reacted toward the on-screen agents as if they were reacting to the robotic one.
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identifier ISSN: 2167-2121
ispartof 2009 4th ACM/IEEE International Conference on Human-Robot Interaction (HRI), 2009, p.217-218
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source IEEE Electronic Library (IEL) Conference Proceedings
subjects Applied computing -- Law, social and behavioral sciences -- Psychology
Computer displays
Computers
Educational institutions
Games
Human-centered computing -- Human computer interaction (HCI) -- HCI design and evaluation methods
Humans
On-screen Agent
Robotic Agent
Robots
Shiritori game
Software
title Can users react toward an on-screen agent as if they are reacting toward a robotic agent?
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